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[[Category:Skills]] | [[Category:Skills]][[Category:Arcane]][[Category:PvM]] | ||
The '''Arcane''' | The '''Arcane''' skill enables players to wield '''Arcane Staves''', a unique weapon class tailored for '''pure mage builds'''. It enhances spellcasting, boosts the effectiveness of '''[[Arcane Rune|Arcane Runes]]''', and grants access to '''Arcane Codex Stances and Finishers'''. | ||
==Mechanics== | |||
{{For|further combat mechanics|Arcane Staff}} | |||
Players who have used '''followers''' or '''Barding skills''' in the last '''60 seconds''' will lose access to: | |||
* '''Arcane Buildup''' | |||
* '''Arcane Codex Stances and Finishers''' | |||
* '''Arcane Staff Weapon Abilities''' | |||
A player's '''hit and defense chance''' with an '''Arcane Staff''' is based on their '''Arcane skill''', but it is '''capped by their Wrestling skill'''. Players with at least '''80 Arcane''' and '''80 [[Wrestling]]''' can '''cast spells while wielding an Arcane Staff''', allowing for a '''hybrid combat style'''. | |||
Players with the Arcane skill can also select '''"Arcanist"''' as their Paperdoll skill title. | |||
A player's Arcane Skill is capped by the lower printed value of [[Wrestling]] or [[Magery]], whichever is lowest. For example, a player with 100 Arcane, 100 magery and 60 wrestling would have a functional Arcane skill of 60. | |||
== PvM Bonuses == | == PvM Bonuses == | ||
'''Players have a chance to avoid Spell Interruption from creature/environmental damage while casting with an Arcane Staff equipped of:''' | |||
<code>(Effective Arcane Skill / 100%)</code> | |||
'''Players with the Arcane skill receive a bonus to the effectiveness of nearby [[Arcane Rune|Arcane Runes]] of:''' | |||
<code>(25% * (Arcane Skill / 100))</code> | |||
== Arcane Codex == | == Arcane Codex == | ||
* '''80 Arcane''' and '''80 [[Wrestling]]''' are required to use an '''[[Arcane Codex]]'''. | * '''80 Arcane''' and '''80 [[Wrestling]]''' are required to use an '''[[Arcane Codex]]'''. | ||
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{{ArcaneCodex}} | {{ArcaneCodex}} | ||
== Training == | == Training == | ||
Players gain '''Arcane skill''' when making '''Melee Attacks''' or '''Casting Spells''' while wielding an '''Arcane Staff'''. | |||
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Latest revision as of 12:20, 9 March 2025
The Arcane skill enables players to wield Arcane Staves, a unique weapon class tailored for pure mage builds. It enhances spellcasting, boosts the effectiveness of Arcane Runes, and grants access to Arcane Codex Stances and Finishers.
Mechanics
Players who have used followers or Barding skills in the last 60 seconds will lose access to:
- Arcane Buildup
- Arcane Codex Stances and Finishers
- Arcane Staff Weapon Abilities
A player's hit and defense chance with an Arcane Staff is based on their Arcane skill, but it is capped by their Wrestling skill. Players with at least 80 Arcane and 80 Wrestling can cast spells while wielding an Arcane Staff, allowing for a hybrid combat style.
Players with the Arcane skill can also select "Arcanist" as their Paperdoll skill title.
A player's Arcane Skill is capped by the lower printed value of Wrestling or Magery, whichever is lowest. For example, a player with 100 Arcane, 100 magery and 60 wrestling would have a functional Arcane skill of 60.
PvM Bonuses
Players have a chance to avoid Spell Interruption from creature/environmental damage while casting with an Arcane Staff equipped of:
(Effective Arcane Skill / 100%)
Players with the Arcane skill receive a bonus to the effectiveness of nearby Arcane Runes of:
(25% * (Arcane Skill / 100))
Arcane Codex
- 80 Arcane and 80 Wrestling are required to use an Arcane Codex.
- Arcane Staves benefit from Stances and Finishers provided by an Arcane Codex.
Arcane Codex Stances, Finishers and Abilities | ||
---|---|---|
Type | Name | Description |
Stance | Leech | Has a 3% chance per rank on hit to restore 10 mana |
Stance | Shield | Weapon swings increase your damage resistance by 4% per rank for 5 seconds (does not stack) |
Stance | Scatter | Deals an additional 2% of damage per rank to 3 additional random targets within 3 tiles, with each target hit having a 1% per rank chance to be hindered for 3 seconds |
Stance | Fracture | Damage is increased by 2% per rank for every 25 armor rating target still has active (to a max of 8% per rank) |
Stance | Surge | Damage is increased by 10% per rank if player has triggered an aspect special in the last 15 seconds |
Finisher | Drain | Inflicts 250% of damage to target and restores 40 mana |
Finisher | Catalyst | Inflicts 300% of Damage on target and consumes all Arcane Buildup, increasing Damage by (7% * Arcane Buildup Consumed) |
Weapon Ability | Seeking | For next 15 seconds accuracy increased by 25% and attack speed increased by 15% |
Weapon Ability | Leyline | For next 15 seconds player recovers 5 mana every 3 seconds |
Weapon Ability | Soulfire | Immediately applies maximum arcane buildup |
Training
Players gain Arcane skill when making Melee Attacks or Casting Spells while wielding an Arcane Staff.
Skill | Training Method |
---|---|
0-50 | Train from NPC |
50-80 | Passively gained by attacking with an Arcane Staff or casting spells while equipped with an Arcane Staff in the New Player Dungeon |
80-100 | Passively gained by attacking with an Arcane Staff or casting spells while equipped with an Arcane Staff |