Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Effective Skill: Difference between revisions

From Fiend's Outlands Wiki
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Category:PvM Mechanics]][[Category:New Player]]
[[Category:PvM Mechanics]]
'''Effective skills''' are applied through various sources, such as '''Aspect Armor''' or '''Mastery Chain Links'''. These bonuses do not appear in the skill gump, as they are only used in specific calculations.
[[Category:New Player]]
[[Category:Damage Calculation]]


Effective skills are designed to enhance builds that utilize the skills in question. They are '''not''' intended to serve as a secondary source of skill points to allocate elsewhere.
'''Effective Skill''' refers to temporary or conditional skill bonuses applied through various sources, such as '''Aspect Armor''' or '''Mastery Chain Links'''. These bonuses enhance specific calculations but do '''not''' show up in the Skills Gump (accessed via '''ALT+K''') alongside your trained, or '''printed skills'''.
 
Effective skills are designed to enhance builds that already utilize the skills in question. They are '''not''' intended to serve as a substitute for training skills or as a way to gain the benefits of a skill without investing points in it.


Effective skills are the opposite of '''printed skills''' which refers to skills that are levelled within the skills gump.
== Affected Mechanics ==
== Affected Mechanics ==
Effective skills contribute to various in-game calculations, including:
Effective skills contribute to various in-game calculations, primarily in PvM scenarios, including:
* Formulas for spell or melee damage
 
* Inscription mechanics, such as scroll refund chance and buff duration increase
*   Formulas for [[Magery|spell]] or melee damage (e.g., Effective [[Evaluating Intelligence]] boosting spell damage).
* Harvesting chances
*   [[Inscription]] mechanics, such as scroll refund chance and buff duration increase (e.g., Effective Inscription increasing [[Protection]] spell duration).
*   Harvesting chances (e.g., Effective [[Mining]] from gear potentially improving ore gathering success).
*  Certain skill-based checks or effects (e.g., Effective [[Spirit Speak]] influencing [[Summoner's Tome]] or Necromancy durations).
 
== Unaffected Mechanics ==
== Unaffected Mechanics ==
However, effective skills '''do not''' impact the following:
However, effective skills '''do not''' impact the following:
* Crafting success rates – For example, effective Inscription does '''not''' increase the crafting or exceptional chance of spellbooks.
 
* Hard caps on abilities or spells – Effective skills do not allow spells or abilities to exceed hard caps, except for casting from a Magery spell scroll.
*   Crafting success rates – For example, effective [[Inscription]] does '''not''' increase the crafting success chance or exceptional chance of spellbooks or scrolls. Only printed skill matters for crafting.
*   Hard caps on abilities or spells – Effective skills generally do not allow spells or abilities to exceed hard-coded maximums (e.g., effective [[Magery]] won't typically increase the damage cap of a spell beyond its limit).
**  '''Exception:''' Casting from a [[Magery|Magery spell scroll]] uses effective skill to potentially bypass the normal skill requirement for casting, but not typically other hard caps.

Latest revision as of 04:21, 28 March 2025


Effective Skill refers to temporary or conditional skill bonuses applied through various sources, such as Aspect Armor or Mastery Chain Links. These bonuses enhance specific calculations but do not show up in the Skills Gump (accessed via ALT+K) alongside your trained, or printed skills.

Effective skills are designed to enhance builds that already utilize the skills in question. They are not intended to serve as a substitute for training skills or as a way to gain the benefits of a skill without investing points in it.

Affected Mechanics

Effective skills contribute to various in-game calculations, primarily in PvM scenarios, including:

  • Formulas for spell or melee damage (e.g., Effective Evaluating Intelligence boosting spell damage).
  • Inscription mechanics, such as scroll refund chance and buff duration increase (e.g., Effective Inscription increasing Protection spell duration).
  • Harvesting chances (e.g., Effective Mining from gear potentially improving ore gathering success).
  • Certain skill-based checks or effects (e.g., Effective Spirit Speak influencing Summoner's Tome or Necromancy durations).

Unaffected Mechanics

However, effective skills do not impact the following:

  • Crafting success rates – For example, effective Inscription does not increase the crafting success chance or exceptional chance of spellbooks or scrolls. Only printed skill matters for crafting.
  • Hard caps on abilities or spells – Effective skills generally do not allow spells or abilities to exceed hard-coded maximums (e.g., effective Magery won't typically increase the damage cap of a spell beyond its limit).
    • Exception: Casting from a Magery spell scroll uses effective skill to potentially bypass the normal skill requirement for casting, but not typically other hard caps.