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Lumberjacking: Difference between revisions

From Fiend's Outlands Wiki
Created page with "Category:SkillsCategory:Crafting ==Summary== Players can harvest logs using a Hatchet. Lumberjacking always uses Smart Harvest, by double clicking the hatchet you have equipped you automatically attempt to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material's skill requirement. * Lumberjacking within town regions is blocked, except for Shelter Island with a young player status. * Trees are randomized w..."
 
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[[Category:Skills]][[Category:Crafting]]
[[Category:Skills]][[Category:Crafting]]
==Summary==
The '''Lumberjacking''' skill allows players to harvest logs using a Hatchet. Lumberjacking always uses [[Smart Harvest]], by double clicking the hatchet you have equipped you automatically attempt to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material's skill requirement.
Players can harvest logs using a Hatchet. Lumberjacking always uses [[Smart Harvest]], by double clicking the hatchet you have equipped you automatically attempt to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material's skill requirement.


* Lumberjacking within town regions is blocked, except for Shelter Island with a young player status.  
==Mechanics==
* Trees are randomized when they respawn and have a chance to uncover colored logs
Lumberjacking within town regions is blocked, except for Shelter Island with a young player status.
* Colored hatchets increase the chance to chop logs successfully
* The chance for a tree to be of a rarer color is not affected by outside parameters
* If you don't have the required skill to harvest the log color of the current tree, you will find the highest color or you can harvest instead
* Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again
** Same applies after teleporting or using an Adventurer's Rope


Trees are randomized when they respawn and have a chance to uncover colored logs


[[File:harvesting-lumberjacking2.gif|link=]]
Colored hatchets increase the chance to chop logs successfully


The chance for a tree to be of a rarer color is not affected by outside parameters
If you don't have the required skill to harvest the log color of the current tree, you will find the highest color you can harvest instead
Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again
* Same applies after teleporting or using an Adventurer's Rope
==PvM Bonus==
'''When using an axe, increase damage by:'''
<code>[[Base Weapon Damage]] * (25% * (Lumberjacking Skill / 100))</code>
==PvP Bonus==
'''When using an axe, increase damage by:'''
<code>[[Base Weapon Damage]] * (10% * (Lumberjacking Skill / 100))</code>
==Harvesting Colored Logs==
==Harvesting Colored Logs==
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;background: black;"
! Lumber
! Lumber
! Skill
! Skill
Line 64: Line 74:
Base chances for players to discover colored trees are as follows:
Base chances for players to discover colored trees are as follows:


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;background: black;"
! Lumber
! Lumber
! Base Chance
! Base Chance
Line 103: Line 113:
Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):
Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;background: black;"
! Material
! Material
! Tool Bonus
! Tool Bonus
Line 140: Line 150:
| 0.18
| 0.18
|}
|}
==Lumber Resource Maps==
==Lumber Resource Maps==
* When using Lumber Maps, search radius is increased by (100% * (Lumberjacking Skill / 100))
{{Main|Resource Maps}}
 
When using Lumber Maps, search radius is increased by <code>(100% * (Lumberjacking Skill / 100))</code>
[[File:resourcemap-lumberjacking.gif|link=Resource Maps]]
 
 
 
==PvM Bonus==
* When using an axe, increase damage by [[Base Weapon Damage]] * (25% * (Lumberjacking Skill / 100)) damage per hit.
 




==PvP Bonus==
* When using an axe, increase damage by [[Base Weapon Damage]] * (10% * (Lumberjacking Skill / 100)) damage per hit.





Latest revision as of 04:54, 30 April 2025

The Lumberjacking skill allows players to harvest logs using a Hatchet. Lumberjacking always uses Smart Harvest, by double clicking the hatchet you have equipped you automatically attempt to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material's skill requirement.

Mechanics

Lumberjacking within town regions is blocked, except for Shelter Island with a young player status.

Trees are randomized when they respawn and have a chance to uncover colored logs

Colored hatchets increase the chance to chop logs successfully

The chance for a tree to be of a rarer color is not affected by outside parameters

If you don't have the required skill to harvest the log color of the current tree, you will find the highest color you can harvest instead

Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again

  • Same applies after teleporting or using an Adventurer's Rope

PvM Bonus

When using an axe, increase damage by:

Base Weapon Damage * (25% * (Lumberjacking Skill / 100))

PvP Bonus

When using an axe, increase damage by:

Base Weapon Damage * (10% * (Lumberjacking Skill / 100))

Harvesting Colored Logs

Lumber Skill Success Chance

Regular
0 (((Lumberjacking Skill - 0) / 100) * (1 + Tool Bonus))

Dullwood
65 (((Lumberjacking Skill - 25) / 80) * (1 + Tool Bonus))

Shadowwood
70 (((Lumberjacking Skill - 30) / 80) * (1 + Tool Bonus))

Copperwood
75 (((Lumberjacking Skill - 35) / 80) * (1 + Tool Bonus))

Bronzewood
80 (((Lumberjacking Skill - 40) / 80) * (1 + Tool Bonus))

Goldenwood
85 (((Lumberjacking Skill - 45) / 80) * (1 + Tool Bonus))

Rosewood
90 (((Lumberjacking Skill - 50) / 80) * (1 + Tool Bonus))

Verewood
95 (((Lumberjacking Skill - 55) / 80) * (1 + Tool Bonus))

Valewood
99 (((Lumberjacking Skill - 59) / 80) * (1 + Tool Bonus))

Avarwood
110 (((Lumberjacking Skill - 63) / 80) * (1 + Tool Bonus))


Base chances for players to discover colored trees are as follows:

Lumber Base Chance

Regular
82%

Dullwood
4.0%

Shadowwood
3.5%

Copperwood
3.0%

Bronzewood
2.5%

Goldenwood
2.0%

Rosewood
1.5%

Verewood
1.0%

Valewood
0.5%

Avarwood
0.1%


Colored Hatchets

Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):

Material Tool Bonus

Exceptional
0.04

Mastercrafted
0.04

Dull Copper
0.02

Shadow Iron
0.04

Copper
0.06

Bronze
0.08

Gold
0.10

Agapite
0.12

Verite
0.14

Valorite
0.16

Avarite
0.18

Lumber Resource Maps

When using Lumber Maps, search radius is increased by (100% * (Lumberjacking Skill / 100))



Training

Skill Activity
0-50 Train from NPC
50-100 Actively chop trees with a Hatchet
100-120 Colored wood chops