Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Meditation: Difference between revisions

From Fiend's Outlands Wiki
Created page with "Category:Skills ==Summary== * The baseline Mana Regen rate is 1 mana restored every 2 seconds (i.e., 0.5 mana per second). * The maximum Mana Regen rate is 1 mana restored every 0.5 seconds (i.e., 2 mana per second). * The minimum Mana Regen rate is 1 mana restored every 8 seconds (i.e., 0.125 mana per second). * Players who use the Meditation skill will always enter a Meditative state (regardless of skill level) that doubles their current Mana Regen rate * The Mana..."
 
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Category:Skills]]
[[Category:Skills]]
==Summary==
* The baseline Mana Regen rate is 1 mana restored every 2 seconds (i.e., 0.5 mana per second).
* The maximum Mana Regen rate is 1 mana restored every 0.5 seconds (i.e., 2 mana per second).
* The minimum Mana Regen rate is 1 mana restored every 8 seconds (i.e., 0.125 mana per second).
* Players who use the Meditation skill will always enter a Meditative state (regardless of skill level) that doubles their current Mana Regen rate
* The Mana Regen rate is increased by (100% * (Meditation skill / 100))
* The Mana Regen rate is increased by 100% if the player is actively meditating
* The Mana Regen rate is penalized by the player's armor:
** The Mana Regen rate is penalized by (2 * (player's Total Armor Meditation Penalty))
** A player's Total Armor Meditation Penalty is equal to the combined Meditation Penalties of all armor worn
** Each piece of armor a player wears has an Meditation Penalty equal to it's (Armor Location Penalty * Armor Material Penalty)


* The Mana Regen rate is adjusted with Meditation rate [[Mastery Chain]] links
The '''Meditation''' skill allows players to regenerate mana faster, both passively and by entering a state of meditation.
** '''Example''': ''If the player's Mana Regen rate is 1 mana every 1.0 seconds, having a 10% increase would boost it to 1 mana every 0.9 seconds.''
 
== Mechanics ==
'''The baseline Mana Regeneration Rate is:'''
 
<code>'''1 mana restored every 2 seconds''' ('''0.5 mana per second''').</code>
 
'''The maximum Mana Regeneration Rate is:'''
 
<code>'''1 mana restored every 0.5 seconds''' ('''2 mana per second''').</code>
 
'''The minimum Mana Regeneration Rate is:'''
 
<code>'''1 mana restored every 8 seconds''' ('''0.125 mana per second''').</code>
 
=== Meditation Bonuses ===
Players who use the Meditation skill will always enter a '''Meditative State''' (regardless of skill level), which '''doubles''' their current Mana Regeneration Rate.
 
The Mana Regeneration Rate is increased by:
* <code>(100% * (Meditation Skill / 100))</code>.
* An additional '''100% increase''' if the player is actively meditating.
 
=== Armor Penalties ===
The Mana Regeneration Rate is penalized by the player's armor.
 
The penalty formula is: <code>(2 * (Player's Total Armor Meditation Penalty))</code>.
 
The '''Total Armor Meditation Penalty''' is determined by:
* The sum of the '''Meditation Penalties''' from all worn armor pieces.
* Each armor piece has a Meditation Penalty calculated as: <code>(Armor Location Penalty * Armor Material Penalty)</code>.


{{MeditationPenalty}}
{{MeditationPenalty}}


==Training==
=== Mastery Chain Adjustments ===
The Mana Regeneration Rate can be further adjusted using '''[[Mastery Chain]] links'''.
 
'''Example:''' If a player has a Mana Regeneration Rate of '''1 mana per second''', having a '''10% increase''' would boost it to '''1 mana every 0.9 seconds'''.
 
== Training ==
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
! Skill
! Skill !! Activity
! Activity
|-
|-
| 0-50
| '''0-50''' || [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
|-
| 50-80
| '''50-80''' || Cast [[Magery|spells]] and use Meditation in the [[New Player Dungeon]].
| Cast [[Magery|spells]] and Meditate while in [[New Player Dungeon]]
|-
|-
| 80-100
| '''80-100''' || Passively gain skill when mana is below maximum or by actively meditating.
| Passively gain when the player's mana is below their max mana and by using the skill
|}
|}

Latest revision as of 07:29, 2 March 2025


The Meditation skill allows players to regenerate mana faster, both passively and by entering a state of meditation.

Mechanics

The baseline Mana Regeneration Rate is:

1 mana restored every 2 seconds (0.5 mana per second).

The maximum Mana Regeneration Rate is:

1 mana restored every 0.5 seconds (2 mana per second).

The minimum Mana Regeneration Rate is:

1 mana restored every 8 seconds (0.125 mana per second).

Meditation Bonuses

Players who use the Meditation skill will always enter a Meditative State (regardless of skill level), which doubles their current Mana Regeneration Rate.

The Mana Regeneration Rate is increased by:

  • (100% * (Meditation Skill / 100)).
  • An additional 100% increase if the player is actively meditating.

Armor Penalties

The Mana Regeneration Rate is penalized by the player's armor.

The penalty formula is: (2 * (Player's Total Armor Meditation Penalty)).

The Total Armor Meditation Penalty is determined by:

  • The sum of the Meditation Penalties from all worn armor pieces.
  • Each armor piece has a Meditation Penalty calculated as: (Armor Location Penalty * Armor Material Penalty).

Armor Location Penalty


Shield

Chest

Legs

Arms

Helmet

Gloves

Gorget
35% 35% 22% 15% 14% 7% 7%

Armor Material Penalty

Image Material Penalty
No Armor, Leather Armor, Buckler, or Wooden Shield 0%
Studded Armor or Wooden Kite Shield 20%
Bone Armor, Metal Shield or Bone Shield 40%
Ringmail Armor or Bronze Shield 60%
Chainmail Armor or Metal Kite Shield 80%
Platemail Armor, Heater Shield, or Chaos/Order Shield 100%

Example

A player wearing a suit of all studded leather but with a platemail gorget would have:

(.35 * .20) + (.22 * .20) + (.15 * .20) + (.14 * .20) + (.07 * .20) + (.07 * 1.0)) = 25.6% Total Armor Meditation Penalty.

Which would result in a (2 * 25.6%) = -51.2% effect on their Mana Regen rate.

Mastery Chain Adjustments

The Mana Regeneration Rate can be further adjusted using Mastery Chain links.

Example: If a player has a Mana Regeneration Rate of 1 mana per second, having a 10% increase would boost it to 1 mana every 0.9 seconds.

Training

Skill Activity
0-50 Train from NPC
50-80 Cast spells and use Meditation in the New Player Dungeon.
80-100 Passively gain skill when mana is below maximum or by actively meditating.