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[[Category:Time Dungeon]][[Category:PvM]]__TOC__ | [[Category:Time Dungeon]][[Category:PvM]]__TOC__ | ||
Players will encounter '''Time Runes''' as loot inside of '''[[Time Dungeon]]'''. | Players will encounter '''Time Runes''' as loot inside of '''[[Time Dungeon]]'''. Previously, these runes would decay if removed from Time Dungeon, but as of the [[Outlands Patch April 2, 2025]], they '''no longer decay''' and can be stored anywhere. Their loot chance has been slightly reduced as part of this change. | ||
Players can use at most '''one Time Rune every 60 seconds'''. There are '''four Circles of Time Runes''', with higher-level runes being found on the corpses of more difficult creatures. To make carrying multiple runes more manageable, players can craft a '''[[Time Dungeon Satchel]]''', which reduces both the item count and weight of stored runes. | Players can use at most '''one Time Rune every 60 seconds''' (this cooldown is separate from the new Global Cooldowns on restricted runes). There are '''four Circles of Time Runes''', with higher-level runes being found on the corpses of more difficult creatures. To make carrying multiple runes more manageable, players can craft a '''[[Time Dungeon Satchel]]''', which reduces both the item count and weight of stored runes. | ||
[[File:timedungeon-runes.png|link=]] | [[File:timedungeon-runes.png|link=]] | ||
==Time Rune Usage== | ==Time Rune Usage== | ||
To activate a Time Rune, players must double-click it. Upon activation, the player will be '''frozen in place for (Rune Circle x 1) seconds''', after which the rune will be consumed. | To activate a Time Rune, players must double-click it. Upon activation, the player will be '''frozen in place for (Rune Circle x 1) seconds''', after which the rune will be consumed (unless it fails due to a Global Cooldown). | ||
Players can shift-click a Time Rune and select the '''"Description"''' option to view details about its base effects, as well as any bonuses applied from '''Codex Upgrades'''. | Players can shift-click a Time Rune and select the '''"Description"''' option to view details about its base effects, as well as any bonuses applied from '''Codex Upgrades'''. | ||
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==Time Runes & Codex Upgrades== | ==Time Runes & Codex Upgrades== | ||
Players can craft a '''Time Dungeon Codex''' using the '''[[Inscription]]''' skill. By utilizing this codex, players can earn experience within Time Dungeon and upgrade the power of the Time Runes they use. | Players can craft a '''Time Dungeon Codex''' using the '''[[Inscription]]''' skill. By utilizing this codex, players can earn experience within Time Dungeon and upgrade the power of the Time Runes they use. | ||
'''Note:''' As of [[Outlands Patch April 2, 2025]], several Time Runes are now considered '''"Restricted"''' and are subject to global cooldowns, as detailed in the section below. | |||
The different types of Time Runes that players can encounter are as follows: | The different types of Time Runes that players can encounter are as follows: | ||
{{CodexTime}} | {{CodexTime}} <!-- This template presumably lists all runes --> | ||
== Restricted Runes and Global Cooldowns == | |||
As of the [[Outlands Patch April 2, 2025]], a number of Time Runes are now considered '''Restricted'''. Activating a Restricted rune triggers an additional '''Global Cooldown''' mechanic. | |||
* This prevents any player from activating the '''same Rune type''' within a '''50 tile radius''' of the original activation location for the next '''2 minutes'''. | |||
* A visible '''Cooldown Marker''' is placed at the activation spot. Players can single-click this marker to see the Rune type on cooldown and the remaining time. | |||
* Attempting to activate a Restricted Rune while a Global Cooldown for that type is active nearby will fail, and the player will receive a system message indicating the cooldown and its originating location. | |||
The following Time Runes are now '''Restricted''' and trigger Global Cooldowns: | |||
* Repel | |||
* Wild Creatures | |||
* Bloom | |||
* Awaken Earth | |||
* Tremor | |||
* Meteor Shower | |||
* Animated Weapon | |||
* Mass Sleep | |||
=== Gallery === | |||
<gallery widths="180px" heights="180px" perrow="2"> | |||
File:ZrN9GKv.gif|Animation showing the Cooldown Marker placed after activating a restricted rune. | |||
File:rzd1aC8.png|System message received when trying to activate a rune during its Global Cooldown period. | |||
</gallery> | |||
==Time Dungeon Features== | ==Time Dungeon Features== | ||
{{TimeDungeonFeatures}} | {{TimeDungeonFeatures}} |
Latest revision as of 06:49, 4 April 2025
Players will encounter Time Runes as loot inside of Time Dungeon. Previously, these runes would decay if removed from Time Dungeon, but as of the Outlands Patch April 2, 2025, they no longer decay and can be stored anywhere. Their loot chance has been slightly reduced as part of this change.
Players can use at most one Time Rune every 60 seconds (this cooldown is separate from the new Global Cooldowns on restricted runes). There are four Circles of Time Runes, with higher-level runes being found on the corpses of more difficult creatures. To make carrying multiple runes more manageable, players can craft a Time Dungeon Satchel, which reduces both the item count and weight of stored runes.
Time Rune Usage
To activate a Time Rune, players must double-click it. Upon activation, the player will be frozen in place for (Rune Circle x 1) seconds, after which the rune will be consumed (unless it fails due to a Global Cooldown).
Players can shift-click a Time Rune and select the "Description" option to view details about its base effects, as well as any bonuses applied from Codex Upgrades.
![]() |
![]() |
Time Runes & Codex Upgrades
Players can craft a Time Dungeon Codex using the Inscription skill. By utilizing this codex, players can earn experience within Time Dungeon and upgrade the power of the Time Runes they use.
Note: As of Outlands Patch April 2, 2025, several Time Runes are now considered "Restricted" and are subject to global cooldowns, as detailed in the section below.
The different types of Time Runes that players can encounter are as follows:
![]() Time Codex Upgrades | ||||
---|---|---|---|---|
Name | Words of Power | Points Per Tier | Description | Upgrades |
Circle 1 | ||||
![]() Knock |
Ex Ylem | 1/2/3/4/5 |
|
|
![]() Mend |
Rel Mani | 1/2/3/4/5 |
|
|
![]() Iron Flesh |
In Ylem Sanct | 1/2/3/4/5 |
|
|
![]() Magic Ward |
In Ort Sanct | 1/2/3/4/5 |
|
|
![]() Fortify Rations |
In Xen Mani | 1/2/3/4/5 |
|
|
Circle 2 | ||||
![]() Repel |
In Bet Rel | 1/2/3/4/5 |
|
|
![]() Timely Wealth |
Kal Tym Ylem | 1/2/3/4/5 |
|
|
![]() Wild Creatures |
In Bet Xen | 1/2/3/4/5 |
|
|
![]() Mass Invisibility |
In Vas Quas | 1/2/3/4/5 |
|
|
![]() Negate Time |
Xen Corp Tym | 1/2/3/4/5 |
|
|
Circle 3 | ||||
![]() Refresh |
In Mani Ort | 1/2/3/4/5 |
|
|
![]() Bloom |
In Vas Ort | 1/2/3/4/5 |
|
|
![]() Awaken Earth |
An Zu Ylem | 1/2/3/4/5 |
|
|
![]() Conjure Potion |
In Bet Wis | 1/2/3/4/5 |
|
|
![]() Circle of Power |
In Vas Ort Grav | 1/2/3/4/5 |
|
|
Circle 4 | ||||
![]() Tremor |
Kal Vas Rel Ylem | 1/2/3/4/5 |
|
|
![]() Meteor Shower |
Kal Des Flam Hur | 1/2/3/4/5 |
|
|
![]() Animated Weapon |
In Jux Por Ylem | 1/2/3/4/5 |
|
|
![]() Silver Sapling |
In Vas Ort Mani | 1/2/3/4/5 |
|
|
![]() Mass Sleep |
In Vas Zu | 1/2/3/4/5 |
|
|
Restricted Runes and Global Cooldowns
As of the Outlands Patch April 2, 2025, a number of Time Runes are now considered Restricted. Activating a Restricted rune triggers an additional Global Cooldown mechanic.
- This prevents any player from activating the same Rune type within a 50 tile radius of the original activation location for the next 2 minutes.
- A visible Cooldown Marker is placed at the activation spot. Players can single-click this marker to see the Rune type on cooldown and the remaining time.
- Attempting to activate a Restricted Rune while a Global Cooldown for that type is active nearby will fail, and the player will receive a system message indicating the cooldown and its originating location.
The following Time Runes are now Restricted and trigger Global Cooldowns:
- Repel
- Wild Creatures
- Bloom
- Awaken Earth
- Tremor
- Meteor Shower
- Animated Weapon
- Mass Sleep
Gallery
-
Animation showing the Cooldown Marker placed after activating a restricted rune.
-
System message received when trying to activate a rune during its Global Cooldown period.
Time Dungeon Features
![]() Time Dungeon Features | |||
---|---|---|---|
![]() Lore & Print Book |
![]() The Last Colony |
![]() Infinity Market | |
![]() ![]() Time Codex & Runes |
![]() Time Menageries |
![]() Time Relics |