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* Turning a corner and immediately using Hiding is an effective method. | * Turning a corner and immediately using Hiding is an effective method. | ||
* Hiding skill cannot be raised inside a house where the player is at least friended, as Hiding always succeeds there. | * Hiding skill cannot be raised inside a house where the player is at least friended, as Hiding always succeeds there. | ||
* The chance to hide successfully is equal to the skill level | * The chance to hide successfully is equal to the skill level. For example, 50 skill = 50% success chance | ||
* Players who are '''Friended''' to a house receive an '''effective bonus of 100 Hiding skill''' for attempts inside that house. | * Players who are '''Friended''' to a house receive an '''effective bonus of 100 Hiding skill''' for attempts inside that house. | ||
* Players within '''1 tile of a house''' but not inside receive an '''effective bonus of 50 Hiding skill'''. | * Players within '''1 tile of a house''' but not inside receive an '''effective bonus of 50 Hiding skill'''. |
Latest revision as of 16:41, 9 March 2025
The Hiding skill allows players to become invisible indefinitely, provided they meet specific conditions. It is a key skill for stealth-based gameplay and is required for movement while hidden using the Stealth skill.
- Players must be out of sight and a good distance away from creatures or players to hide successfully.
- Turning a corner and immediately using Hiding is an effective method.
- Hiding skill cannot be raised inside a house where the player is at least friended, as Hiding always succeeds there.
- The chance to hide successfully is equal to the skill level. For example, 50 skill = 50% success chance
- Players who are Friended to a house receive an effective bonus of 100 Hiding skill for attempts inside that house.
- Players within 1 tile of a house but not inside receive an effective bonus of 50 Hiding skill.
- Required for the Stealth skill, enabling movement while hidden.
- Can be paired with Stealth to perform Backstab attacks on creatures.
Anti-Reveal Mechanics
- Players revealed via Detecting Hidden or the Reveal Spell cannot use Hiding or Invisibility for 5 seconds.
- Players who are revealed cannot Eject from a house for 5 seconds.
- Players revealed by a creature ability are prevented from using Hiding or Invisibility for 10 seconds.
- Some higher-level creatures may have longer prevention durations.
Training
Note: Players cannot train Hiding in locations where they receive Hiding bonuses, such as friendly houses or inn rooms.
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-80 | Use Hiding in the New Player Dungeon |
80-100 | Continue using Hiding |