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Musicianship: Difference between revisions

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Tag: Manual revert
 
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[[Category:Skills]][[Category:Bard]][[Category:PvM]]
[[Category:Skills]][[Category:Bard]][[Category:PvM]]
 
The '''Musicianship''' skill is required to use the '''[[Provocation]]''', '''[[Discordance]]''', and '''[[Peacemaking]]''' barding skills.
== Summary ==
==Instruments==
An instrument is required to make use of the '''Musicianship''', '''[[Provocation]]''', '''[[Discordance]]''', and '''[[Peacemaking]]''' skills. Instruments can be obtained in several ways:
{{For|the bonuses from crafted and magical instruments|Modifiers#Instruments}}
An instrument is required to make use of the '''Musicianship''', '''Provocation''', '''Discordance''', and '''Peacemaking''' skills. Instruments can be obtained in several ways:


* Purchased from a '''Bard NPC'''.
* Purchased from a '''Bard NPC'''.
* Crafted with the '''[[Carpentry]]''' skill.
* Crafted with the '''[[Carpentry]]''' skill.
* Dropped as '''Magical Loot''' from creatures.
* Dropped as '''Magical Loot''' from creatures.
* See [[Modifiers#Instruments|Crafted instrument bonuses and Magical instrument bonuses]].
{{Instruments}}
== Mechanics ==
'''A player's Effective Barding Skill in Discordance, Peacemaking, and Provocation is capped by their Musicianship skill'''.
 
'''A player cannot receive more skill bonuses than their Musicianship skill allows (i.e., a player with 25 Musicianship can only gain 25 Effective Barding Skill from instruments, supplemental skills, Lyric Aspect Armor, etc.).'''
 
'''A player's Effective Barding Skill is calculated as:'''
 
<code>(Base Barding Skill + Instrument Skill Bonuses + Instrument Slayer Bonuses + Skill Slayer Bonuses + Lyric Aspect Armor Bonus + Mastery Chain Link Bonus)</code>
 
'''The Barding Success Chance formula is:'''


{{Instruments}}
<code>(Effective Barding Skill / 100%) - (CreatureDifficultyValue * 1.0%)</code>
 
'''The Minimum Barding Success Chance formula is:'''
 
<code> (33% * (Effective Barding Skill / 100)) </code>


== Mechanics ==
'''Boss Barding effects reduce a creature’s:'''
* A player's '''Effective Barding Skill''' in Discordance, Peacemaking, and Provocation is capped by their '''Musicianship skill'''.
* Melee Attack Speed by '''25%'''.
* A player '''cannot receive more skill bonuses''' than their Musicianship skill allows (i.e., a player with 25 Musicianship can only gain 25 Effective Barding Skill from instruments, supplemental skills, Lyric Aspect Armor, etc.).
* Casting Speed by 25%'''.
* A player's '''Effective Barding Skill''' is calculated as:
* Ability Cooldown Rate by '''25%'''.
  * <code>(Base Barding Skill + Instrument Skill Bonuses + Instrument Slayer Bonuses + Skill Slayer Bonuses + Lyric Aspect Armor Bonus + Mastery Chain Link Bonus)</code>
* The '''Barding Success Chance''' formula:
  * <code>(Effective Barding Skill / 100%) - (CreatureDifficultyValue * 1.0%)</code> 
  * [https://forums.uooutlands.com/index.php?threads/patch-notes-for-april-7-2020.2849/ Patch April 7, 2020]
* The '''Minimum Barding Success Chance''' formula:
  * <code>(33% * (Effective Barding Skill / 100))</code> 
  * [https://forums.uooutlands.com/index.php?threads/patch-notes-for-april-7-2020.2849/ Patch April 7, 2020]
* '''Boss Barding effects''' reduce a creature’s:
  * '''Melee Attack Speed''' by **25%**.
  * '''Casting Speed''' by **25%**.
  * '''Ability Cooldown Rate''' by **25%**.


Barding Skill Debuff Durations:
'''Barding Skill Debuff Durations:'''
{| class="wikitable" style="text-align: center;background: black;"
{| class="wikitable" style="text-align: center;background: black;"
!colspan="2"| Barding Skill Debuff Durations
!colspan="2"| Barding Skill Debuff Durations
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|-
|-
| [[File:songofdiscordance.png|link=Discordance]]<br />'''[[Discordance]]'''
| [[File:songofdiscordance.png|link=Discordance]]<br />'''[[Discordance]]'''
| <code>((Effective Barding Skill / 100) * 60 sec)</code>
| ((Effective Barding Skill / 100) * 60 sec)
|-
|-
| [[File:songofpeacemaking.png|link=Peacemaking]]<br />'''[[Peacemaking]]'''
| [[File:songofpeacemaking.png|link=Peacemaking]]<br />'''[[Peacemaking]]'''
| <code>((Effective Barding Skill / 100) * 30 sec)</code>
| ((Effective Barding Skill / 100) * 30 sec)
|-
|-
| [[File:songofprovocation.png|link=Provocation]]<br />'''[[Provocation]]'''
| [[File:songofprovocation.png|link=Provocation]]<br />'''[[Provocation]]'''
| <code>((Effective Barding Skill / 100) * 30 sec)</code>
| ((Effective Barding Skill / 100) * 30 sec)
|}
|}


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** Party members within '''50 tiles'''.
** Party members within '''50 tiles'''.
* Players can only benefit from the '''highest-value song''' within range.
* Players can only benefit from the '''highest-value song''' within range.
* A player’s '''Effective Barding Skill''' for songs is capped by their '''Musicianship skill''' (e.g., 70 Musicianship & 90 Provocation = **70 Effective Provocation**).
* A player’s '''Effective Barding Skill''' for songs is capped by their '''Musicianship skill'''. For example, 70 Musicianship and 90 Provocation would mean the player has 70 Effective Provocation.
* Casting a Barding Song has a '''10-second cooldown''', separate from other Barding skill uses.
* Casting a Barding Song has a '''10-second cooldown''', separate from other Barding skill uses.


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== Barding Breaks ==
== Barding Breaks ==
* While a '''non-Boss''' creature is '''Provoked or Pacified''', every second there is a chance they will suffer a '''Barding Break''' based on the formula:
'''While a 'non-Boss creature is Provoked or Pacified, every second there is a chance they will suffer a '''Barding Break''' based on the formula:'''
  * <code>((CreatureDifficulty / 100) * 1%)</code>
* The '''Barding Break duration''' is:
  * <code>(CreatureDifficulty / 10) seconds</code>


Effects of a Barding Break:
<code>((CreatureDifficulty / 100) * 1%)</code>
 
'''The Barding Break duration is:'''
 
<code>(CreatureDifficulty / 10) seconds</code>
 
'''Effects of a Barding Break:'''
* A **"Barding Break"** message appears above the creature.
* A **"Barding Break"** message appears above the creature.
* The creature’s '''Provocation and Peacemaking effects''' immediately end.
* The creature’s '''Provocation and Peacemaking effects''' immediately end.
* The creature becomes '''immune''' to Provocation and Peacemaking for the duration.
* The creature becomes '''immune''' to Provocation and Peacemaking for the duration.
* While affected, the creature suffers:
* While affected, the creature suffers:
  * **-50% Attack Speed**.
** '''-50% Attack Speed'''.
  * **-50% Casting Speed**.
** '''-50% Casting Speed'''.
  * **+50% delay on Abilities** (same as Boss Barding Effects).
** '''+50% delay on Abilities''' (same as Boss Barding Effects).
* When the '''Barding Break ends''', the creature gains **Aggro Priority** towards the bard for **10 seconds**.
* When the '''Barding Break ends''', the creature gains '''Aggro Priority''' towards the bard for '''10 seconds'''.


Break Barrier Bonuses:
'''Break Barrier Bonuses:'''
* Players attacking a creature affected by a Barding Break receive:
* Players attacking a creature affected by a Barding Break receive:
  * **+20% Damage Bonus** (<code>(20% * (Highest Printed Barding Skill))</code>).
**+20% Damage Bonus (<code>(20% * (Highest Printed Barding Skill))</code>).
  * **+20% Damage Resistance**.
**+20% Damage Resistance.
  * Against **Bosses**, these bonuses are reduced to **50%**.
Against '''Bosses''', these bonuses are reduced to '''50%'''.


== Defensive Barding ==
== Defensive Barding ==
* Defensive Barding applies '''only when a player is flagged in PvP'''.
* Defensive Barding applies '''only when a player is flagged in PvP'''.
* Players will receive Defensive Barding '''if they do not have [[Heat of Battle]] active''' (i.e., they have not attacked another player recently).
* Players will receive Defensive Barding '''if they do not have [[Heat of Battle]] active'''.
* Defensive Barding provides:
* Defensive Barding provides:
  * '''Wrestling Skill Bonus:'''
** '''Wrestling Skill Bonus:''' of <code>((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2)</code> to a max of 100 skill.
    * <code>((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2)</code>
** '''Magic Resist Skill Bonus:'''of <code>((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2)</code> to a max of 100 skill.
    * **Max: 100 Skill**.
  * '''Magic Resist Skill Bonus:'''
    * <code>((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2)</code>
    * **Max: 100 Skill**.
* '''Defensive Barding does NOT:'''
* '''Defensive Barding does NOT:'''
  * Contribute to skill requirements for '''Codexes, Grimoires, etc.'''.
** Contribute to skill requirements for '''Codexes, Grimoires, etc.'''.
  * Grant any unique PvM bonuses (e.g., Wrestling Mana Refund, Magic Resist Siphon).
** Grant any unique PvM bonuses (e.g., Wrestling Mana Refund, Magic Resist Siphon).
 
* If a player already has '''higher printed Wrestling or Magic Resist skill''', the printed skill value will always take priority.
* If a player already has '''higher printed Wrestling or Magic Resist skill''', the printed skill value will always take priority.
  * [https://forums.uooutlands.com/index.php?threads/patch-murderer-and-pvp-overhaul-general-changes.3232/ Patch Notes Sept 28, 2020]


== Training ==
== Training ==

Latest revision as of 02:20, 10 March 2025

The Musicianship skill is required to use the Provocation, Discordance, and Peacemaking barding skills.

Instruments

An instrument is required to make use of the Musicianship, Provocation, Discordance, and Peacemaking skills. Instruments can be obtained in several ways:

  • Purchased from a Bard NPC.
  • Crafted with the Carpentry skill.
  • Dropped as Magical Loot from creatures.
Instruments

Bamboo Flute

Drums

Harp

Lute

Standing Harp

Tambourine

Gemshorn

Hurdy-Gurdy

Psaltery

Sackbut

Shawm

Vielle

Mechanics

A player's Effective Barding Skill in Discordance, Peacemaking, and Provocation is capped by their Musicianship skill.

A player cannot receive more skill bonuses than their Musicianship skill allows (i.e., a player with 25 Musicianship can only gain 25 Effective Barding Skill from instruments, supplemental skills, Lyric Aspect Armor, etc.).

A player's Effective Barding Skill is calculated as:

(Base Barding Skill + Instrument Skill Bonuses + Instrument Slayer Bonuses + Skill Slayer Bonuses + Lyric Aspect Armor Bonus + Mastery Chain Link Bonus)

The Barding Success Chance formula is:

(Effective Barding Skill / 100%) - (CreatureDifficultyValue * 1.0%)

The Minimum Barding Success Chance formula is:

(33% * (Effective Barding Skill / 100))

Boss Barding effects reduce a creature’s:

  • Melee Attack Speed by 25%.
  • Casting Speed by 25%.
  • Ability Cooldown Rate by 25%.

Barding Skill Debuff Durations:

Barding Skill Debuff Durations
Skill Duration

Discordance
((Effective Barding Skill / 100) * 60 sec)

Peacemaking
((Effective Barding Skill / 100) * 30 sec)

Provocation
((Effective Barding Skill / 100) * 30 sec)

Bard Songs

  • Players can use Barding skills to target the ground and activate a Barding Song.
  • When activated, the effects will only apply to:
    • The player.
    • Any green-flagged allies.
    • Party members within 50 tiles.
  • Players can only benefit from the highest-value song within range.
  • A player’s Effective Barding Skill for songs is capped by their Musicianship skill. For example, 70 Musicianship and 90 Provocation would mean the player has 70 Effective Provocation.
  • Casting a Barding Song has a 10-second cooldown, separate from other Barding skill uses.

The Barding Songs:

Barding Songs
Skill Effect

Discordance
Provides a (5% * (Effective Barding Skill / 100)) Damage Resistance bonus to Players and their Followers

Peacemaking
Provides a (5% * (Effective Barding Skill / 100)) Healing Amounts Received Bonus to Players and their Followers

Provocation
Provides a (5% * (Effective Barding Skill / 100)) Damage Bonus to Players and their Followers
All AoE Barding Song Buffs durations are 15 minutes
Casting a Barding Song has a 10 second cooldown that is independent of normal bard skill usage

Barding Breaks

While a 'non-Boss creature is Provoked or Pacified, every second there is a chance they will suffer a Barding Break based on the formula:

((CreatureDifficulty / 100) * 1%)

The Barding Break duration is:

(CreatureDifficulty / 10) seconds

Effects of a Barding Break:

  • A **"Barding Break"** message appears above the creature.
  • The creature’s Provocation and Peacemaking effects immediately end.
  • The creature becomes immune to Provocation and Peacemaking for the duration.
  • While affected, the creature suffers:
    • -50% Attack Speed.
    • -50% Casting Speed.
    • +50% delay on Abilities (same as Boss Barding Effects).
  • When the Barding Break ends, the creature gains Aggro Priority towards the bard for 10 seconds.

Break Barrier Bonuses:

  • Players attacking a creature affected by a Barding Break receive:
    • +20% Damage Bonus ((20% * (Highest Printed Barding Skill))).
    • +20% Damage Resistance.

Against Bosses, these bonuses are reduced to 50%.

Defensive Barding

  • Defensive Barding applies only when a player is flagged in PvP.
  • Players will receive Defensive Barding if they do not have Heat of Battle active.
  • Defensive Barding provides:
    • Wrestling Skill Bonus: of ((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2) to a max of 100 skill.
    • Magic Resist Skill Bonus:of ((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2) to a max of 100 skill.
  • Defensive Barding does NOT:
    • Contribute to skill requirements for Codexes, Grimoires, etc..
    • Grant any unique PvM bonuses (e.g., Wrestling Mana Refund, Magic Resist Siphon).
  • If a player already has higher printed Wrestling or Magic Resist skill, the printed skill value will always take priority.

Training

Skill Activity
0-50 Train from NPC
50-80 Play any instrument or use a Barding skill on creatures in New Player Dungeon.
80-120 Play any instrument or use a Barding skill on creatures at the Prevalia Zoo/Battletrainer.