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Frost Aspect: Difference between revisions

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* '''Chill Effect:''' [[Chill Effect|Chill effects]] increase the damage a player and their followers deal to a creature.
* '''[[Chill Effect|Chill effects]]:''' increase the damage a player and their followers deal to a creature. ''Note: If a player using Frost Aspect for Weapons, Spellbook, or Armor switches to another aspect for that respective equipment slot, all [[Chill Effect|Chill effects]] currently active on creatures that were applied by '''that player''' will immediately expire.''
* '''Frost Shell:''' If any effect would reduce the player to 50% health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds.   
* '''Frost Shell:''' If any effect would reduce the player to 50% health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds.   
  * While the player has a Frost Shell in place, they cannot be reduced below 50% health.   
**While the player has a Frost Shell in place, they cannot be reduced below 50% health.   
  * Once the Frost Shell effect ends, there is a cooldown before another Frost Shell effect can be triggered.   
**Once the Frost Shell effect ends, there is a cooldown before another Frost Shell effect can be triggered.   


==Frost Aspect Cloth==
==Frost Aspect Cloth==

Latest revision as of 02:03, 29 April 2025


Frost Aspect Weapon

Melee Accuracy Bonus 10% + 2% per player Frost Tier Level
Damage Bonus 10 + 2 per player Frost Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Frost Tier Level
Aspect Special Effect:
Ice Blast
Inflicts (600 + (60 × Tier Level)) damage divided among creatures within a 6-tile radius.
Applies a Chill Effect of (6% + (0.6% × Tier Level)) for 5 minutes to all creatures hit.

Frost Aspect Spellbook

Mana Refund Chance 10% + 2% per player Frost Tier Level
Damage Bonus 10% + 2% per player Frost Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Frost Tier Level
Aspect Special Effect:
Ice Blast
Inflicts (600 + (60 × Tier Level)) damage divided among creatures within a 6-tile radius.
Applies a Chill Effect of (6% + (0.6% × Tier Level)) for 5 minutes to all creatures hit.

Frost Aspect Armor

Armor Rating 20% + 5% per player Frost Tier Level
Chill Effect Applied Per Damage* 0.006% + 0.002% per player Frost Tier Level
Increase to Max Chill Effect 8% + 0.8% per player Frost Tier Level
Frost Shell Cooldown** 30.0 sec - 1.0 sec per Tier
  • Chill effects: increase the damage a player and their followers deal to a creature. Note: If a player using Frost Aspect for Weapons, Spellbook, or Armor switches to another aspect for that respective equipment slot, all Chill effects currently active on creatures that were applied by that player will immediately expire.
  • Frost Shell: If any effect would reduce the player to 50% health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds.
    • While the player has a Frost Shell in place, they cannot be reduced below 50% health.
    • Once the Frost Shell effect ends, there is a cooldown before another Frost Shell effect can be triggered.

Frost Aspect Cloth

  • Hue 2234
  • To Craft: 120 Tailoring, 1 Frost Distillation, and 1 Wool

Aspects