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* '''[[Chill Effect|Chill effects]]:'' increase the damage a player and their followers deal to a creature. | * '''[[Chill Effect|Chill effects]]:''' increase the damage a player and their followers deal to a creature. ''Note: If a player using Frost Aspect for Weapons, Spellbook, or Armor switches to another aspect for that respective equipment slot, all [[Chill Effect|Chill effects]] currently active on creatures that were applied by '''that player''' will immediately expire.'' | ||
* '''Frost Shell:''' If any effect would reduce the player to 50% health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds. | * '''Frost Shell:''' If any effect would reduce the player to 50% health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds. | ||
**While the player has a Frost Shell in place, they cannot be reduced below 50% health. | |||
**Once the Frost Shell effect ends, there is a cooldown before another Frost Shell effect can be triggered. | |||
==Frost Aspect Cloth== | ==Frost Aspect Cloth== |
Latest revision as of 02:03, 29 April 2025
Frost Aspect Weapon
Melee Accuracy Bonus | 10% + 2% per player Frost Tier Level |
---|---|
Damage Bonus | 10 + 2 per player Frost Tier Level |
Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Frost Tier Level |
Aspect Special Effect: Ice Blast |
Inflicts (600 + (60 × Tier Level)) damage divided among creatures within a 6-tile radius. Applies a Chill Effect of (6% + (0.6% × Tier Level)) for 5 minutes to all creatures hit. |
Frost Aspect Spellbook
Mana Refund Chance | 10% + 2% per player Frost Tier Level |
---|---|
Damage Bonus | 10% + 2% per player Frost Tier Level |
Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Frost Tier Level |
Aspect Special Effect: Ice Blast |
Inflicts (600 + (60 × Tier Level)) damage divided among creatures within a 6-tile radius. Applies a Chill Effect of (6% + (0.6% × Tier Level)) for 5 minutes to all creatures hit. |
Frost Aspect Armor
Armor Rating | 20% + 5% per player Frost Tier Level |
---|---|
Chill Effect Applied Per Damage* | 0.006% + 0.002% per player Frost Tier Level |
Increase to Max Chill Effect | 8% + 0.8% per player Frost Tier Level |
Frost Shell Cooldown** | 30.0 sec - 1.0 sec per Tier |
- Chill effects: increase the damage a player and their followers deal to a creature. Note: If a player using Frost Aspect for Weapons, Spellbook, or Armor switches to another aspect for that respective equipment slot, all Chill effects currently active on creatures that were applied by that player will immediately expire.
- Frost Shell: If any effect would reduce the player to 50% health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds.
- While the player has a Frost Shell in place, they cannot be reduced below 50% health.
- Once the Frost Shell effect ends, there is a cooldown before another Frost Shell effect can be triggered.
Frost Aspect Cloth
- Hue 2234
- To Craft: 120 Tailoring, 1 Frost Distillation, and 1 Wool