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| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200%  | | style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200%  | ||
|-  | |-  | ||
| [[File:iconcure.png|link=]][[File:  | | [[File:iconcure.png|link=]][[File:iconarchcure.png|link=]]<br />Cure / Arch Cure  | ||
| 1, 2, 3  | | 1, 2, 3  | ||
| style="text-align:left;" | Increases cure chance by (10%, 20%, 30%) of normal  | | style="text-align:left;" | Increases cure chance by (10%, 20%, 30%) of normal  | ||
|-  | |-  | ||
| [[File:iconprotection.png|link=]][[File:  | | [[File:iconprotection.png|link=]][[File:iconarchprotection.png|link=]]<br />Protection / Arch Protection  | ||
| 1, 2, 3  | | 1, 2, 3  | ||
| style="text-align:left;" | Caster and their followers receive an additional (5, 10, 15) Effective Armor Rating against creatures  | | style="text-align:left;" | Caster and their followers receive an additional (5, 10, 15) Effective Armor Rating against creatures  | ||
Revision as of 13:19, 9 March 2025
| Spell | Upgrade Costs | Bonus | 
|---|---|---|
Create Food  | 
1, 2, 3 | Creates a Magic Mushroom that restores 25 * (Magery / 100) mana with a cooldown of (3 min, 2 min, 1 min) between uses | 
Magic Arrow  | 
1, 2, 3 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 300% | 
Reactive Armor  | 
1, 2, 3 | Damage taken by creatures has a (25%, 50%, 75%) chance to not reduce the total damage prevention remaining of the spell | 
Harm  | 
1, 2, 3 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% | 
Cure / Arch Cure  | 
1, 2, 3 | Increases cure chance by (10%, 20%, 30%) of normal | 
Protection / Arch Protection  | 
1, 2, 3 | Caster and their followers receive an additional (5, 10, 15) Effective Armor Rating against creatures | 
Bless  | 
1, 2, 3 | Will also apply the Bless spell to up to (2, 4, 6) other friendly targets within 6 tiles of target (will prioritize player's controlled creatures first) | 
Fireball  | 
2, 3, 4 | The first time spell is cast every (60, 40, 20) seconds it will inflict an additional 300% of final spell damage to target over 15 seconds | 
Lightning  | 
2, 3, 4 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% and will Hinder the target for 3 seconds | 
Greater Heal  | 
2, 3, 4 | Heals additional (15%, 25%, 35%) of healing amount to target over 15 seconds | 
Curse / Mass Curse  | 
2, 3, 4 | Spells cast by caster against target have their damage increased by (15%, 20%, 25%) for the next 60 seconds | 
Mana Drain / Mana Vampire  | 
3, 4, 5 | Increases mana refund chance (10%, 15%, 20%) for caster's hostile spells cast against target for next 60 (MD) / 300 (MV) seconds | 
Mind Blast  | 
3, 4, 5 | Damage increased by (6% / 12% / 18%) and has a (2% / 4% / 6%) chance to Hinder target for 3 seconds, with chance increased by 200% if target has 75 Effective Armor or more | 
Magic Reflect  | 
1, 2, 3 | Caster receives a (8%, 16%, 24%) damage resistance towards creature spells for 30 seconds when magic reflect spell is removed | 
Energy Bolt  | 
3, 4, 5 | Damage increased by (7% / 14% / 21%) with bonus increased by 100% if target has no effective Magic Resist | 
Explosion  | 
3, 4, 5 | After explosion damage resolved, the caster's next non-Explosion, direct damage spell that resolves on target within 2 seconds will have its Damage increased by (15% / 30% / 45% | 
Chain Lightning  | 
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers  | 
Flamestrike  | 
3, 4, 5 | Inflicts an additional (15%, 25%, 35%) of final spell damage to target over 15 seconds | 
Meteor Swarm  | 
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers  | 
Earthquake  | 
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and the spell will only hit creatures and ignore players and player followers The spell will only hit creatures and will ignore players and player followers  | 
Resurrection  | 
1, 2, 3 | Increases mana refund chance by (20%, 30%, 40%) and has (33%, 66%, 100%) chance to resurrect an additional friendly target within 4 tiles |