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Focus: Difference between revisions

From Fiend's Outlands Wiki
Created page with "Category:Skills right * Players can use the Focus skill to enhance PvM combat and magery templates * Focus can be raised to a maximum of 100 skill * Focus is a supplemental damage bonus skill for PvP ==PvM== * A player's Melee Accuracy is increased by (15% * (Focus Skill / 100)) * A player's Defense is increased by (15% * (Focus Skill / 100)) * A player's Swing Speed is increased by (15% * (Focus Skill / 100)) * A player's Charged Spell Chanc..."
 
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[[Category:Skills]]
[[Category:Skills]]
[[File:icon-focus.png|right]]
* Players can use the Focus skill to enhance PvM combat and magery templates
* Focus can be raised to a maximum of 100 skill
* Focus is a supplemental damage bonus skill for PvP


==PvM==
== Summary ==
* A player's Melee Accuracy is increased by (15% * (Focus Skill / 100))
The '''Focus''' skill enhances both melee and magery-based combat, making it a valuable addition to PvM and PvP builds. 
* A player's Defense is increased by (15% * (Focus Skill / 100))
* A player's Swing Speed is increased by (15% * (Focus Skill / 100))
* A player's Charged Spell Chance is inceased by (15% * (Focus Skill / 100))
* A player's Mana Refund Chance is increased by (15% * (Focus Skill / 100))
* A player's Meditation rate is increased by (15% * (Focus Skill / 100))


==PvP==
* Focus can be raised to a maximum of '''100 skill'''. 
* Players receive a Supplemental PvP Melee Damage Bonus of (10% * (Focus Skill / 100))
* In PvM, Focus improves '''accuracy, defense, swing speed, charged spell chance, mana refund chance, and meditation efficiency'''. 
* Players receive a Supplemental PvP Spell Damage Bonus of (10% * (Focus Skill / 100))
* In PvP, Focus serves as a '''supplemental damage bonus skill''', increasing both '''melee and spell damage output'''. 
* Focus skill naturally increases as players engage in '''melee combat or cast spells''', allowing for '''passive skill progression'''. 
 
== PvM Bonuses ==
The following bonuses apply when fighting against creatures: 
 
* '''Melee Accuracy Bonus:''' <code>15% * (Focus Skill / 100)</code> 
* '''Defense Bonus:''' <code>15% * (Focus Skill / 100)</code> 
* '''Swing Speed Bonus:''' <code>15% * (Focus Skill / 100)</code> 
* '''Charged Spell Chance:''' <code>15% * (Focus Skill / 100)</code> 
* '''Mana Refund Chance:''' <code>15% * (Focus Skill / 100)</code> 
* '''Meditation Rate Bonus:''' <code>15% * (Focus Skill / 100)</code> 
 
== PvP Bonuses ==
The following bonuses apply in player-versus-player combat: 
 
* '''Supplemental Melee Damage Bonus:''' <code>10% * (Focus Skill / 100)</code> 
* '''Supplemental Spell Damage Bonus:''' <code>10% * (Focus Skill / 100)</code> 
 
== Training ==
Players gain '''Focus Skill''' when making melee attacks or casting spells. 


==Training==
* Players gain Focus Skill when making Melee Attacks or Casting Spells
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
! Skill
! '''Skill''' !! '''Activity'''
! Activity
|-
|-
| 0-50
| '''0-50''' || [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
|-
| 50-80
| '''50-80''' || Passively gained when making melee attacks or casting spells in the [[New Player Dungeon]]
| Passively when making Melee Attacks or Casting Spells in the [[New Player Dungeon]]
|-
|-
| 80-100
| '''80-100''' || Passively gained when making melee attacks or casting spells
| Passively when making Melee Attacks or Casting Spells
|}
|}

Revision as of 07:44, 28 February 2025


Summary

The Focus skill enhances both melee and magery-based combat, making it a valuable addition to PvM and PvP builds.

  • Focus can be raised to a maximum of 100 skill.
  • In PvM, Focus improves accuracy, defense, swing speed, charged spell chance, mana refund chance, and meditation efficiency.
  • In PvP, Focus serves as a supplemental damage bonus skill, increasing both melee and spell damage output.
  • Focus skill naturally increases as players engage in melee combat or cast spells, allowing for passive skill progression.

PvM Bonuses

The following bonuses apply when fighting against creatures:

  • Melee Accuracy Bonus: 15% * (Focus Skill / 100)
  • Defense Bonus: 15% * (Focus Skill / 100)
  • Swing Speed Bonus: 15% * (Focus Skill / 100)
  • Charged Spell Chance: 15% * (Focus Skill / 100)
  • Mana Refund Chance: 15% * (Focus Skill / 100)
  • Meditation Rate Bonus: 15% * (Focus Skill / 100)

PvP Bonuses

The following bonuses apply in player-versus-player combat:

  • Supplemental Melee Damage Bonus: 10% * (Focus Skill / 100)
  • Supplemental Spell Damage Bonus: 10% * (Focus Skill / 100)

Training

Players gain Focus Skill when making melee attacks or casting spells.

Skill Activity
0-50 Train from NPC
50-80 Passively gained when making melee attacks or casting spells in the New Player Dungeon
80-100 Passively gained when making melee attacks or casting spells