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==Skill Specific Starting Items== | ==Skill Specific Starting Items== | ||
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Revision as of 09:38, 9 March 2025
Below are the items a character receives in their pack when starting with a particular skill. Each skill will stack with others so it is possible to get multiple items per character.
Skill Specific Starting Items
Alchemy
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Anatomy
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Animal Lore
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Animal Taming
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Archery
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Arms Lore
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Begging
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Blacksmithy
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Camping
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Carpentry
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Cartography
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Chivalry
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Cooking
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Detect Hidden
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Discordance
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Evaluating Intelligence
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Fencing
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Fishing
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Forensic Evaluation
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Healing
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Herding
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Hiding
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Inscription
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Item Identification
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Lockpicking
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Lumberjacking
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Macing
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Magery
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Magic Resistance
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Meditation
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Mining
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Musicianship
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Necromancy
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Parrying
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Peacemaking
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Poisoning
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Provocation
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Remove Trap
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Snooping
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Spirit Speak
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Stealing
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Stealth
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Swordsmanship
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Tactics
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Tailoring
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Taste Identification
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Tinkering
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Tracking
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Veterinary
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Wrestling
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