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Chill Effect: Difference between revisions

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The benefits of the Chill effect are:
The benefits of the Chill effect are:
* **Increased Damage:** The player and their followers receive a damage bonus against the target equal to the total Chill effect amount.
* '''Increased Damage:''' The player and their followers receive a damage bonus against the target equal to the total Chill effect amount.
* **Increased Damage Resistance:** The player and their followers gain a damage resistance bonus equal to half of the total Chill effect amount against the target.
* '''Increased Damage Resistance:''' The player and their followers gain a damage resistance bonus equal to half of the total Chill effect amount against the target.


=== Example ===
=== Example ===


If a player and their followers collectively apply a **20% Chill effect** to a target:
If a player and their followers collectively apply a **20% Chill effect** to a target:
* They will deal **+20% increased damage** to the target.
* They will deal '''+20% increased damage''' to the target.
* They will receive **+10% damage resistance** against the target.
* They will receive '''+10% damage resistance''' against the target.


== Sources ==
== Sources ==
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Chill effects can originate from specific gear and abilities, including:
Chill effects can originate from specific gear and abilities, including:


* '''[[Frost Aspect]]''' – Provides Chill effects in **PvM only**.
* '''[[Frost Aspect]]''' – Provides Chill effects in '''PvM only'''.
* '''[[:Category:Tameables|Tameable creatures]]''' – Certain pets have abilities that apply Chill effects:
* '''[[:Category:Tameables|Tameable creatures]]''' – Certain pets have abilities that apply Chill effects:
** '''Chill Touch'''
** '''Chill Touch'''
** '''Chilled Charge'''
** '''Chilled Charge'''
** '''Spellchill'''
** '''Spellchill'''

Revision as of 08:01, 9 March 2025

The Chill effect is a combat mechanic that applies a debuff to a target, granting specific combat bonuses to the source of the effect. When a target is affected by a Chill effect, the player and their followers will receive increased damage bonuses and damage resistance against that target.

Chill effects from multiple sources, including both players and their followers, will stack together against the same target. The total Chill effect determines the strength of the bonuses applied.

The benefits of the Chill effect are:

  • Increased Damage: The player and their followers receive a damage bonus against the target equal to the total Chill effect amount.
  • Increased Damage Resistance: The player and their followers gain a damage resistance bonus equal to half of the total Chill effect amount against the target.

Example

If a player and their followers collectively apply a **20% Chill effect** to a target:

  • They will deal +20% increased damage to the target.
  • They will receive +10% damage resistance against the target.

Sources

Chill effects can originate from specific gear and abilities, including:

  • Frost Aspect – Provides Chill effects in PvM only.
  • Tameable creatures – Certain pets have abilities that apply Chill effects:
    • Chill Touch
    • Chilled Charge
    • Spellchill