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Animal Lore: Difference between revisions

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[[Category:Skills]]
[[Category:Skills]]
[[Category:Taming]]
[[Category:Taming]]
The '''Animal Lore''' [[skills|skill]] is essential for players who want to control and manage tamed animals and creatures in the Outlands. It functions both actively and passively:


== Summary ==
* '''Active Use''': Allows players to access detailed information about a targeted creature.
The '''Animal Lore''' [[skills|skill]] is essential for players looking to control and manage tamed animals and creatures in the Outlands. It is used both actively and passively:
* '''Passive Benefits''': Enhances healing effectiveness when using the [[Veterinary]] skill and influences the difficulty of creatures a player can control.
* Actively, it allows players to open an information gump about a targeted creature.
 
* Passively, it increases the amount healed using the [[Veterinary]] skill and determines the difficulty of creatures a player can control.
Additionally, to issue commands to a tamed creature, a player must have '''Animal Lore''' and '''[[Animal Taming]]''' at or above the creature’s minimum taming requirement.


* A player must have '''Animal Lore''' and '''[[Animal Taming]]''' equal to or greater than the minimum taming skill required for a creature in order to issue it commands.


{{TamedScalarLevels}}
{{TamedScalarLevels}}

Revision as of 11:52, 6 February 2025

The Animal Lore skill is essential for players who want to control and manage tamed animals and creatures in the Outlands. It functions both actively and passively:

  • Active Use: Allows players to access detailed information about a targeted creature.
  • Passive Benefits: Enhances healing effectiveness when using the Veterinary skill and influences the difficulty of creatures a player can control.

Additionally, to issue commands to a tamed creature, a player must have Animal Lore and Animal Taming at or above the creature’s minimum taming requirement.


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%

Creature Details and Abilities

  • Players with Animal Lore can access detailed information about tamed creatures.
  • The Details page shows the creature’s Class in the upper right corner.
    • Creatures fall into three main classes: Attack, Utility, or Tank. (See Taming Bestiary).
  • The Abilities menu displays the type of each ability the creature has:
    • Passive, Cooldown, or Innate.

Discovering Slayer Type and Difficulty

  • All players, even with 0 Animal Lore, can use the skill on a creature to reveal:
    • Slayer Group – Shows which slayer weapons are effective against it.
    • Difficulty Value – Determines loot quality and barding difficulty.

Miscellaneous Features

  • Players can view the Tamed Creature PvP Damage Scalar in the Animal Lore gump at the top of the Abilities Page.
  • The Animal Lore gump will display a player's correct Passive Animal Taming Remaining amount, unless they are at 120 Animal Taming, in which case Passive Taming will not be shown.
  • The Animal Lore gump for Pack Horses and Pack Llamas does not display experience or level, as they cannot be leveled.
  • View the Mounts page to see how Animal Lore affects them.
  • Players can use Animal Lore on creatures up to 12 tiles away.
  • Players make an Animal Lore skill gain check each time they "speak" to an animal while taming it (providing additional skill gain opportunities).
  • Various tamed pet combat tactics, such as melee/ranged mode and aggro/reduced-aggro mode, can be toggled on/off via the Animal Lore gump.

Training

Skill Training Method
0-50 Train from NPC
50-60 Use on a Colossal Frog in the New Player Dungeon
60-70 Use on a Cave Bear in the New Player Dungeon
70-75 Use on a Scarab
75-80 Use on a Drake Whelp
80-85 Use on a Deep Crawler
85-90 Use on a Drake
90-95 Use on a Husk Crab
95-100 Use on a Dragon
100-105 Use on a Snowdrift
105-110 Use on an Earth Drake
110-115 Use on a Sphinx
115-120 Use on an Earth Dragon