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Madness Aspect: Difference between revisions

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Fiend>TheGmaster
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Revision as of 13:28, 3 February 2025

Madness Aspect Proc

File:Madnessaspectproc.gif


Madness Aspect Weapon

File:Madnessaspectweapon.png
Madness Aspect Weapon
Melee Accuracy Bonus 10% + 2% per player Madness Tier Level
Tactics Bonus 10 + 2 per player Madness Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Madness Tier Level
Aspect Special Effect:
Mania
Lose (7.5 + (1.5 * Tier Level)) health and inflict (1100 + (110 * Tier Level)) damage divided among creatures within a 4 tile radius
Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance


Madness Aspect Spellbook

File:Madnessaspectspellbook.png
Madness Aspect Spellbook
Mana Refund Chance 10% + 2% per player Madness Tier Level
Damage Bonus 10% + 2% per player Madness Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Madness Tier Level
Aspect Special Effect:
Mania
Lose (7.5 + (1.5 * Tier Level)) health and inflict (1100 + (110 * Tier Level)) damage divided among creatures within a 4 tile radius
Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance


Madness Aspect Armor

File:Madnessaspectarmor.png
Madness Aspect Armor
Armor Rating 20% + 5% per player Madness Tier Level
Damage Bonus 12% + 3.5% per player Madness Tier Level
Chance Per Sec to Lose 10 HP After Dealing Dmg 4.5% + 1.5% per player Madness Tier Level


Madness Aspect Cloth

  • Hue 1060
  • To Craft: 120 Tailoring, 1 Madness Distillation and 1 Wool


Aspects


Aspect Mastery

Air

Arcane

Artisan

Blood

Command

Death

Discipline

Earth

Eldritch

Fire

Fortune

Frost

Gadget

Harvest

Holy

Lightning

Lyric

Madness

Poison

Shadow

Void

Water

War

Chromatic