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All types of equipment can be affected by '''modifiers.''' These increase the bonuses that the piece of equipment provides. Each individual piece of equipment has its own set of modifiers, and a single piece of equipment can have one of each of the potential modifiers that are possible for that equipment type. | |||
[[Category:Crafting]][[Category:PvM]][[Category:PvP]][[Category:Mechanics]][[Category:New Player]]__NOTOC__ | [[Category:Crafting]][[Category:PvM]][[Category:PvP]][[Category:Mechanics]][[Category:New Player]]__NOTOC__ | ||
Revision as of 06:28, 4 March 2025
All types of equipment can be affected by modifiers. These increase the bonuses that the piece of equipment provides. Each individual piece of equipment has its own set of modifiers, and a single piece of equipment can have one of each of the potential modifiers that are possible for that equipment type.
Weapons
|
Armor
|
Spellbooks
|
Instruments
|
- The mastercrafted attribute is provided to exceptionally-crafted items crafted with 120 skill
- NPC bought or non-exceptional crafted gear has no bonus to its base stats.
- Exceptional quality bonuses stack additively with material bonuses.
- Potency property increases the chance to refund Mana on spellcast
- Players do not receive any bonuses from Magic Spellbooks while in PvP
- Players cannot have more then 75% damage resistance, after bonuses from armor or skills.
Ingot Material Bonuses
Crafted metal weapons and crafted metal armor (Ringmail, Chainmail and Platemail) gain the following bonuses when made from colored ingots:
Material | Durability | AR | Tactics (Damage) | Accuracy (PvM) |
---|---|---|---|---|
![]() Iron |
+0 | +0% | +0 | +0% |
![]() Exceptional |
+0 | +40% | +10 | +3% |
![]() Dull Copper |
+15 | +5% | +1 | +1% |
![]() Shadow |
+20 | +10% | +2 | +2% |
![]() Copper |
+25 | +15% | +3 | +3% |
![]() Bronze |
+30 | +20% | +4 | +4% |
![]() Gold |
+35 | +25% | +5 | +5% |
![]() Agapite |
+40 | +30% | +6 | +6% |
![]() Verite |
+45 | +35% | +7 | +7% |
![]() Valorite |
+50 | +40% | +8 | +8% |
![]() Avarite |
+55 | +45% | +9 | +9% |
Leather Material Bonuses
Armor crafted from leather (Bone, Studded and Leather), leather crafted crafted spellbooks, and crafted Fishing Nets gain the following bonuses to, respectively, their AR and Durability, their Damage and Double Mana Regen Chance, and their chance to catch special fish:
Board Material Bonuses
Wooden weapons, shields, instruments and fishing poles receive the following bonuses when crafted with colored boards:
Material | Durability | AR | Tactics (Damage) | Accuracy (PvM) | Bard Skill | Fishing Bonus |
---|---|---|---|---|---|---|
![]() Regular |
0 | 0 | 0 | 0 | 0 | 0% |
![]() Exceptional |
+0 | +40% | +10 | +3% | +5 | +0% |
![]() Mastercrafted |
0 | 0 | 0 | 0 | 0 | +8% |
![]() Dullwood |
+15 | +5% | +1 | +1% | +3 | +2% |
![]() Shadowwood |
+20 | +10% | +2 | +2% | +4 | +4% |
![]() Copperwood |
+25 | +15% | +3 | +3% | +5 | +6% |
![]() Bronzewood |
+30 | +20% | +4 | +4% | +6 | +8% |
![]() Goldenwood |
+35 | +25% | +5 | +5% | +7 | +10% |
![]() Rosewood |
+40 | +30% | +6 | +6% | +8 | +12% |
![]() Verewood |
+45 | +35% | +7 | +7% | +9 | +14% |
![]() Valewood |
+50 | +40% | +8 | +8% | +10 | +16% |
![]() Avarwood |
+55 | +45% | +9 | +9% | +11 | +18% |