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[[Category:PvM]][[Category:Archeology]][[Category:Event]]
[[Category:PvM]][[Category:Archeology]][[Category:Event]][[Category:Gameplay Systems]]
==Summary==
Pit Trials are a time-based, competitive Monster Arena where 1-5 players battle against waves of increasingly difficult monsters. To start a Pit Trial, players must have access to an [[Archeology Desk]] and accumulate sufficient Survival Gear. These trials offer unique challenges, rewards, and progression opportunities, including the chance to earn Spoils and construct [[Fossil Collections]].
* Pit Trials are a time-based, competitive Monster Arena where 1-5 Players battle against waves of increasingly difficult monsters
* To start a Pit Trial, players must have access to an [[Archeology Desk]] and accumulate sufficient Survival Gear
* Players can earn Spoils and construct [[Fossil Collections]] from completing Pit Trials


{{PitTrialsFeatures}}
{{PitTrialsFeatures}}


 
== Survival Gear ==
==Survival Gear==
Survival Gear is an essential resource for entering Pit Trials. Players will encounter Survival Gear as a somewhat rare loot drop from most loot-generating systems. To start a Pit Trial, players must have 10 Survival Gear, which can be stored within a [[Resource Stockpile]] for convenience.
* Players will encounter Survival Gear as somewhat Rare Loot from most loot-generating systems
* Players will need 10 Survival Gear to start a Pit Trial
* Survival Gear can be stored within a [[Resource Stockpile]]


[[File:survivalgeardrop.png|link=]]
[[File:survivalgeardrop.png|link=]]


== Pit Trial Types and Difficulty Scaling ==
Players can choose from three different Pit Trial types, which determine the number of participants and adjust the difficulty of enemy waves accordingly. The three options are '''1 Player, 3 Player, and 5 Player'''.


==Pit Trial Types and Difficulty Scaling==
Using the Left/Right Arrow buttons in the Pit Trial menu, players can toggle between the different trial types. The selection affects various mechanics such as creature damage dealt, creature aggression range, and total creature difficulty value. Larger group sizes introduce more challenging mechanics but also provide the opportunity for greater rewards.
* Players can choose from 3 different Pit Trial Types that determine how many players can enter the event as well as the difficulty scaling of the content
* Players can use the Left/Right Arrow Buttons in the center of the menu to switch the Trial Type between 1 Player, 3 Player, or 5 Player
* In the center of the menu players can see what mechanics of the Pit Trial will be adjusted, on a Per Wave basis, based on the Pit Trail Type that is chosen


[[File:pittrials-selectgroup.gif|link=]]
[[File:pittrials-selectgroup.gif|link=]]


===Group Mechanics===
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==Starting a Pit Trial==
== Starting a Pit Trial ==
* On the "Pit Trial" page of the Archeology Desk Menu, players can start Pit Trials by clicking the "Start Pit Trial" button
Players can initiate a Pit Trial from the '''"Pit Trial"''' page of the Archeology Desk Menu by clicking the '''"Start Pit Trial"''' button. The initiating player must have 10 Survival Gear in their backpack to begin. A Pit Trial cannot be started if another trial is already in progress from the same Archeology Desk.
* In order to start a Pit Trial the initiating player must have 10 Survival Gear in their backpack
 
* Players cannot start a Pit Trial if there is already a Pit Trial still in progress that was initiated from that same Archeology Desk
Once a Pit Trial begins, the initiating player is automatically added as a participant. Additional players can join, but they must be in a party with the initiating player. Each participant must then enter the trial manually, and no player can be part of multiple Pit Trials at the same time.
* Once a player starts a Pit Trial, they will automatically be added as a participant to it
* Up to 2 additional players can also participate in the Pit Trial, but they must be in a Party with the initiating Player in order to join
* Players cannot enter a Pit Trial if they are already part of an existing Pit Trial currently in progress


[[File:pittrials-starting.gif|link=]]
[[File:pittrials-starting.gif|link=]]


 
== Entering Pit Trials ==
==Entering Pit Trials==
Once a trial has started, participants can enter by clicking the '''"Enter Pit Trial"''' button in the Archeology Desk menu. While players can enter immediately, enemy waves will not begin spawning for 30 seconds, allowing time to prepare before combat begins.
* Each participant can enter the Pit Trial by clicking the "Enter Pit Trial" button
* Players can immediately enter a Pit Trial once it has been initiated, however Creature Wave Spawns will not begin for 30 seconds (i.e players will have several seconds to "prepare" before creatures arrive)


[[File:pittrials-entering.png|link=]]
[[File:pittrials-entering.png|link=]]


== Pit Trial Hotbar ==
Upon entering a Pit Trial, players will automatically receive a '''Pit Trial Hotbar''' that tracks key information such as:
* Current Wave
* Time Remaining
* Team Gold Earned
* Creatures Remaining in the current wave


==Pit Trial Hotbar==
Players can relaunch the Pit Trial Hotbar by typing `[PitTrialHotbar]`, `[PitTrialsHotbar]`, or `[PitHotbar]`.
* Upon entering the Pit Trial players will automatically have a Pit Trial Hotbar that tracks:
** Current Wave
** Time Remaining
** Team Gold Earned
** Creatures Remaining in current wave
* Players can relaunch the Pit Trial Hotbar by typing [PitTrialHotbar or [PitTrialsHotbar or [PitHotbar


[[File:pittrials-hotbar.png|link=]]
[[File:pittrials-hotbar.png|link=]]


 
== Countdown ==
==Countdown==
A 30-second countdown begins as soon as a Pit Trial is initiated. Players will see system messages displaying the time remaining before enemy creatures start spawning.
* As as soon as a Pit Trial is initiated, waves of creatures will begin to spawn within 30 seconds
* Players will see countdown system text informing them how much time they have until these creatures begin spawning


[[File:pittrialcountdown.png|link=]]
[[File:pittrialcountdown.png|link=]]


== Pit Trial Basics ==
Pit Trials are instanced and take place in one of eight random arenas, each featuring a unique visual theme. The trials last for a total of '''30 minutes''' and are completely mountless. There are no restrictions on items, skills, templates, or followers, allowing for full use of character abilities.


==Pit Trial Basics==
Most PvM-based bonuses, including Codexes and Mastery Chains, will function normally, with two exceptions: '''Guild Favors''' and the '''King's Faire Shady Fortune Teller Damage Bonus''' do not apply.
* Pit Trials are instanced and will occur in one of 8 Random Pit Trial Arenas, with each featuring a different visual theme
* Pit Trials last for 30 minutes
* Pit Trials are Mountless
* There are no restrictions on Items, Skills, Templates, or Followers for characters within Pit Trials
* Most PvM-based bonuses available to players such as Codexes, Mastery Chains, etc will apply to players and their followers
* The only exceptions are:
** Bonuses from [[Guild Favors]]
** King's Faire Shady Fortune Teller Damage Bonus


[[File:pittrials-basics1.png|link=]]
[[File:pittrials-basics1.png|link=]]


==Waves==
== Waves ==
* During Pit Trials players will face waves of creature spawns
Pit Trials consist of consecutive waves of creatures. Players must eliminate all creatures in a wave before the next one begins. As the trial progresses, waves will increase in difficulty and scale based on the selected Pit Trial type.
* Players must kill all creatures of the current wave before a new wave will spawn
* With each subsequent wave, players will encounter creatures increasing difficulty as well as numbers, with adjustments based on the Pit Trial Type chosen (1 Player, 3 Player, or 5 Player)


[[File:pittrials-newwave.png|link=]]
[[File:pittrials-newwave.png|link=]]


 
Players can track the number of remaining creatures in a wave using the Pit Trial Hotbar. This number may increase mid-wave if enemies spawn additional minions, which must also be defeated before advancing.
==Creatures Remaining in Wave==
* Players can view how many Creatures Remain in the current wave in the Pit Trial Hotbar
* Note: this number can increase during the middle of waves if creatures spawn minions, and those minions must be killed for the next wave to begin


[[File:pittrials-creaturesremaining.png|link=]]
[[File:pittrials-creaturesremaining.png|link=]]


== Team Gold Earned ==
Unlike standard PvM encounters, slain creatures in Pit Trials do not drop loot directly. Instead, their raw gold value is added to the team’s '''Team Gold Earned''' score, which can be viewed in the Pit Trial Hotbar. Bonuses from Fortune Aspect, Mastery Chains, or other gold-increasing effects do not apply in Pit Trials. Additionally, the gold value and [[Loot]] obtained from creatures are reduced by '''50%''' compared to regular PvM encounters.


==Team Gold Earned==
[[File:pittrials-teamgoldearned.png|link=]]
* When a Pit Trial creature is killed, they will not drop Loot on their corpse
* Instead, the Raw Gold Value of the creature be added towards the team's collective Team Gold Earned score
* Gold-increasing bonuses from players (such as Fortune Aspect, Mastery Chains, etc) will not increase the Raw Gold Value of a creature
* Players can view their Team Gold Earned score during a Pit Trial at the bottom of the Pit Trial Hotbar
* The gold value (and [[Loot]]) is reduced by 50% in pit trials


[[File:pittrials-teamgoldearned.png|link=]]
== Pit Trial Creature Mechanics ==
Pit Trials are considered a '''[[Netherzone]]''' region rather than a Wilderness area, meaning Slayer Bonuses, Redline Experience, and related mechanics apply accordingly.


==Pit Trial Creature Mechanics==
Additional rules include:
* Pit Trials are considered a [[Netherzone]] region (instead of Wilderness) for Slayer Bonuses / Redline Experience / etc
* Pit Trial creatures do not spawn as Paragons.
* Pit Trial creatures will not occur as Paragons
* Creatures in Pit Trials cannot be tamed.
* Pit Trial creatures cannot be Tamed
* Stealthed or hidden enemies will reveal themselves if they do not attack a player or follower within 10 seconds.
* Stealthed/Hidden enemies during Pit Trials will reveal themselves if they have not attacked a player or follower within 10 seconds


==Pit Trial Resolution==
== Pit Trial Resolution ==
* Once 30 minutes have expired, the Pit Trial will end, and all remaining creature spawns will be deleted
When the 30-minute time limit expires, the trial ends immediately. All remaining enemies are deleted, and a '''Public Moongate''' appears at the center of the arena, allowing players to return to town. Players have 2 minutes to retrieve any items from their own or their followers' corpses before they are ejected from the arena. Any remaining items left in the Pit Trial arena will be permanently deleted.
* A Public Moongate leading to Towns will appear in the center of the arena
* Players will have 2 minutes to collect any items from player/follower corpses, after which they will be Ejected from the arena to their last Moongate destination and all remaining items in the Pit Trial Arena will be deleted


[[File:pittrials-resolution.png|link=]]
[[File:pittrials-resolution.png|link=]]


== Spoils ==
At the end of a Pit Trial, the team is rewarded with a collection of Spoils based on their '''Total Gold Earned''' score. The Spoils are automatically assigned to different team members and will always include at least '''one Fossil Part''' and '''one Mastery Chain Link'''.


==Spoils==
Players can claim their Spoils from the '''"Spoils"''' page at any [[Archeology Desk]], regardless of which desk was used to initiate the trial. Spoils must be claimed within '''7 days''', or they will be permanently deleted.
* Upon completion of a Pit Trial, a collection of Spoils (Loot Items) will be generated for the team based on their Total Gold Earned score with items randomly assigned to different members of the team
* The collection of Spoils will always contain at least one Fossil Part and one Mastery Chain Link
* Players can claim Spoils from the "Spoils" page of the Archeology Desk Menu from any Archeology Desk (does not have to be the one they launched the Pit Trial from)
* Players can no longer delete items from the spoils page. (patch: June 8, 2024)
* Any Spoils not claimed by a player within 7 Days will be deleted


[[File:pittrials-spoils1.png|link=]]
[[File:pittrials-spoils1.png|link=]]


==Stats==
== Stats ==
* Players can view statistics about their Pit Trial runs under the My Stats page of the Archeology Desk Menu
Players can track their Pit Trial performance under the '''"My Stats"''' page in the Archeology Desk Menu. Statistics include:
* Players can view stats about their Most Recent Run or their Best in Week / Best in Season / Best in Lifetime
* Most Recent Run
* A player's "Best" run for Week / Season / Lifetime are based on the Team Gold Earned score (and not their own individual Gold Earned on the run)
* Best Run of the Week
* Best Run of the Season
* Best Run of All Time
 
A player’s '''Best Run''' is determined by '''Team Gold Earned''' rather than individual contributions.


[[File:pittrials-mystats.gif|link=]]
[[File:pittrials-mystats.gif|link=]]


== Pit Trials Server Ranking ==
The '''"Rankings"''' page allows players to compare their best runs against others on the server. Leaderboards track '''Best Runs of the Week, Season, and Lifetime''' based on the '''Team Gold Earned''' score.


==Pit Trials Server Ranking==
Since Pit Trials are team-based, players from the same run will often share identical rankings, as their score is determined collectively rather than individually.
* On the Rankings page players can see how their Best Runs of the Week/Season/Lifetime compare to that of other players across the server
* A player's Best Run for those time periods are based on their Team Gold Earned from the run (and not their individual Gold Earned)
* '''<i>Note: Because Pit Trials are a team-based event, there will often be "clusters" of players in the Rankings list of players with Tied rank numbers, as they were part of the same Pit Trial Run and shared the same Team Gold Earned from it (presuming that run is the best for each teammate)</i>'''


[[File:pittrials-serverranking.png|link=]]
[[File:pittrials-serverranking.png|link=]]

Revision as of 15:07, 4 March 2025

Pit Trials are a time-based, competitive Monster Arena where 1-5 players battle against waves of increasingly difficult monsters. To start a Pit Trial, players must have access to an Archeology Desk and accumulate sufficient Survival Gear. These trials offer unique challenges, rewards, and progression opportunities, including the chance to earn Spoils and construct Fossil Collections.

Pit Trial Features

Archeology

Pit Trials

Fossils

Netherzone

Survival Gear

Survival Gear is an essential resource for entering Pit Trials. Players will encounter Survival Gear as a somewhat rare loot drop from most loot-generating systems. To start a Pit Trial, players must have 10 Survival Gear, which can be stored within a Resource Stockpile for convenience.

Pit Trial Types and Difficulty Scaling

Players can choose from three different Pit Trial types, which determine the number of participants and adjust the difficulty of enemy waves accordingly. The three options are 1 Player, 3 Player, and 5 Player.

Using the Left/Right Arrow buttons in the Pit Trial menu, players can toggle between the different trial types. The selection affects various mechanics such as creature damage dealt, creature aggression range, and total creature difficulty value. Larger group sizes introduce more challenging mechanics but also provide the opportunity for greater rewards.

Pit Trial Types
Mechanic Per Wave One Three Five
Creature Damage Dealt +5% +10% +7.5%
Creature Aggro Range +2 +2 +3
Min Creature Difficulty Value +5 +10 +15
Max Creature Difficulty Value +10 +20 +30
Total Creature Difficulty Value +125 +250 +375

Starting a Pit Trial

Players can initiate a Pit Trial from the "Pit Trial" page of the Archeology Desk Menu by clicking the "Start Pit Trial" button. The initiating player must have 10 Survival Gear in their backpack to begin. A Pit Trial cannot be started if another trial is already in progress from the same Archeology Desk.

Once a Pit Trial begins, the initiating player is automatically added as a participant. Additional players can join, but they must be in a party with the initiating player. Each participant must then enter the trial manually, and no player can be part of multiple Pit Trials at the same time.

Entering Pit Trials

Once a trial has started, participants can enter by clicking the "Enter Pit Trial" button in the Archeology Desk menu. While players can enter immediately, enemy waves will not begin spawning for 30 seconds, allowing time to prepare before combat begins.

Pit Trial Hotbar

Upon entering a Pit Trial, players will automatically receive a Pit Trial Hotbar that tracks key information such as:

  • Current Wave
  • Time Remaining
  • Team Gold Earned
  • Creatures Remaining in the current wave

Players can relaunch the Pit Trial Hotbar by typing `[PitTrialHotbar]`, `[PitTrialsHotbar]`, or `[PitHotbar]`.

Countdown

A 30-second countdown begins as soon as a Pit Trial is initiated. Players will see system messages displaying the time remaining before enemy creatures start spawning.

Pit Trial Basics

Pit Trials are instanced and take place in one of eight random arenas, each featuring a unique visual theme. The trials last for a total of 30 minutes and are completely mountless. There are no restrictions on items, skills, templates, or followers, allowing for full use of character abilities.

Most PvM-based bonuses, including Codexes and Mastery Chains, will function normally, with two exceptions: Guild Favors and the King's Faire Shady Fortune Teller Damage Bonus do not apply.

Waves

Pit Trials consist of consecutive waves of creatures. Players must eliminate all creatures in a wave before the next one begins. As the trial progresses, waves will increase in difficulty and scale based on the selected Pit Trial type.

Players can track the number of remaining creatures in a wave using the Pit Trial Hotbar. This number may increase mid-wave if enemies spawn additional minions, which must also be defeated before advancing.

Team Gold Earned

Unlike standard PvM encounters, slain creatures in Pit Trials do not drop loot directly. Instead, their raw gold value is added to the team’s Team Gold Earned score, which can be viewed in the Pit Trial Hotbar. Bonuses from Fortune Aspect, Mastery Chains, or other gold-increasing effects do not apply in Pit Trials. Additionally, the gold value and Loot obtained from creatures are reduced by 50% compared to regular PvM encounters.

Pit Trial Creature Mechanics

Pit Trials are considered a Netherzone region rather than a Wilderness area, meaning Slayer Bonuses, Redline Experience, and related mechanics apply accordingly.

Additional rules include:

  • Pit Trial creatures do not spawn as Paragons.
  • Creatures in Pit Trials cannot be tamed.
  • Stealthed or hidden enemies will reveal themselves if they do not attack a player or follower within 10 seconds.

Pit Trial Resolution

When the 30-minute time limit expires, the trial ends immediately. All remaining enemies are deleted, and a Public Moongate appears at the center of the arena, allowing players to return to town. Players have 2 minutes to retrieve any items from their own or their followers' corpses before they are ejected from the arena. Any remaining items left in the Pit Trial arena will be permanently deleted.

Spoils

At the end of a Pit Trial, the team is rewarded with a collection of Spoils based on their Total Gold Earned score. The Spoils are automatically assigned to different team members and will always include at least one Fossil Part and one Mastery Chain Link.

Players can claim their Spoils from the "Spoils" page at any Archeology Desk, regardless of which desk was used to initiate the trial. Spoils must be claimed within 7 days, or they will be permanently deleted.

Stats

Players can track their Pit Trial performance under the "My Stats" page in the Archeology Desk Menu. Statistics include:

  • Most Recent Run
  • Best Run of the Week
  • Best Run of the Season
  • Best Run of All Time

A player’s Best Run is determined by Team Gold Earned rather than individual contributions.

Pit Trials Server Ranking

The "Rankings" page allows players to compare their best runs against others on the server. Leaderboards track Best Runs of the Week, Season, and Lifetime based on the Team Gold Earned score.

Since Pit Trials are team-based, players from the same run will often share identical rankings, as their score is determined collectively rather than individually.