Blood Aspect Weapon
Melee Accuracy Bonus | 10% + 2% per player Blood Tier Level |
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Tactics Bonus | 10 + 2 per player Blood Tier Level |
Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Blood Tier Level |
Aspect Special Effect: Ravage |
Inflicts (1000 + (100 × Tier Level)) irresistible bleed damage, divided among creatures within a 4-tile radius. |
Blood Aspect Spellbook
Mana Refund Chance | 10% + 2% per player Blood Tier Level |
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Damage Bonus | 10% + 2% per player Blood Tier Level |
Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Blood Tier Level |
Aspect Special Effect: Ravage |
Inflicts (1000 + (100 × Tier Level)) irresistible bleed damage, divided among creatures within a 4-tile radius. |
Blood Aspect Armor
Armor Rating Bonus | 20% + 5% per player Blood Tier Level |
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Damage Bonus to Creatures Below 50% HP | 10% + 3% per player Blood Tier Level |
Chance to Inflict Irresistible Bleed on Melee or Spell | 5% + 1.5% per player Blood Tier Level |
All Stats Increase | 12 + 1.5 per player Blood Tier Level |
Note: Irresistible bleeds will never be reduced by a creature's special resistance, which gives them a chance to ignore bleeds.
Blood Aspect PvP Effects
Deactivated in PvP | All Stats Increase |
Activated in PvP | Damage Bonus of 2.0% + 0.75% per Tier |
Activated in PvP | Damage Resistance Bonus of 3.0% + 1.0% per Tier |
- All Aspect Armor Effects that are deactivated while a player is flagged in PvP will be shown in a list under "PvP Deactivated Effects".
- These effects will be reactivated once the player has been out of PvP for 60 seconds.
- Any bonuses listed under PvP Activated Effects will be applied to the player against creatures while they are currently flagged in PvP.
Blood Aspect Cloth
- Hue 2087
- To Craft: 120 Tailoring, 1 Blood Distillation, and 1 Wool