Madness Aspect Weapon
Melee Accuracy Bonus | 10% + 2% per player Madness Tier Level |
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Tactics Bonus | 10 + 2 per player Madness Tier Level |
Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Madness Tier Level |
Aspect Special Effect: Mania |
Lose (7.5 + (1.5 × Tier Level)) health and inflict (1100 + (110 × Tier Level)) damage divided among creatures within a 4-tile radius. Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance. |
Madness Aspect Spellbook
Mana Refund Chance | 10% + 2% per player Madness Tier Level |
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Damage Bonus | 10% + 2% per player Madness Tier Level |
Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Madness Tier Level |
Aspect Special Effect: Mania |
Lose (7.5 + (1.5 × Tier Level)) health and inflict (1100 + (110 × Tier Level)) damage divided among creatures within a 4-tile radius. Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance. |
Madness Aspect Armor
Armor Rating | 20% + 5% per player Madness Tier Level |
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Damage Bonus | 12% + 3.5% per player Madness Tier Level |
Chance Per Second to Lose 10 HP After Dealing Damage | 4.5% + 1.5% per player Madness Tier Level |
Madness Aspect Cloth
- Hue 1060
- To Craft: 120 Tailoring, 1 Madness Distillation, and 1 Wool