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Ship Crewmembers

From Fiend's Outlands Wiki
Revision as of 06:12, 21 March 2025 by Fiend (talk | contribs)

Summary

  • Ship Crewmembers found in Taverns, Inns, Docks, and other locations can be hired with Doubloons or sometimes using the Begging Skill
  • Ship Crewmembers can also be found as loot while out seafaring
  • The Begging Skill "Motivation" mechanic increases Crewmember Damage by (25% * (Begging Skill / 100)) for 5 minutes (no longer impacts Wrestling Skill)
  • Players can upgrade a Ship Crewmember’s Loyalty Level while at sea and it will immediately update the displayed Ship’s Bonuses
  • Players must have the Ship Deed in their backpack in order to remove any Upgrades or Ship Crewmembers from the ship
  • Each NPC Crewmember has a Profession that provides certain bonuses while out at sea
  • Players can Add and Remove Crewmembers to the Ship while it is a Ship Deed or Docked with a Dockmaster
  • Players with 120 Begging Skill will have a 2% chance to recruit any Heroic Crewmembers who spawn in Towns
  • Players with 120 Begging Skill will have a 1% chance to recruit any Legendary Crewmembers who spawn in Towns

Ship Crewmember Professions

  • Each point is worth a base stat and Crewmembers can potentially have multiple of the same Ship Bonus
  • Every Profession has a set list of Ship Bonuses that is rolled on when spawned
    • All Crewmembers spawning as loot start at level 0
    • When a Crewmember reaches level 10, they gain 50% of their base level 0 bonuses

Ship Crewmember Professions
Potential Bonuses Potential Bonuses Potential Bonuses Potential Bonuses
Profession Ship Bonuses Stats +% per
level
Profession Ship Bonuses Stats +% per
level
Profession Ship Bonuses Stats +% per
level
Profession Ship Bonuses Stats +% per
level

Carpenter
Repair Cooldown
Hull Repair
Hull Max Hits
2
2
1
0.1
0.1
0.05

Hedge Mage
Wake Scalar
Crew Hit Points
Greater Ability Cooldown
1.5
2
2
0.075
0.1
0.1

Navigator
Movement Speed
Sails Max Hits
Sails Repair
0.5
2
?
0.10
0.1
?

Powder Monkey
Cannon Reload Time
Cannon Damage
Regular Ability Cooldown
3
0.5
2
0.15
0.025
0.1

Cook
Crew Hit Points
Crew Wrestling
Crew Damage
Crew Healing
2
0.75
0.5
3
0.1
0.015
0.025
0.15

Marine
Crew Boarding Success
Crew Wrestling
Crew Damage
4
0.75
0.5
0.2
0.015
0.025

Orc Reaver
Crew Damage
Crew Wrestling
Crew Boarding Success
0.5
0.75
4
0.025
0.015
0.2

Raider
Crew Wrestling
Crew Boarding Success
Crew Damage
0.75
4
0.5
0.015
0.2
0.025

Engineer
Lesser Ability Cooldown
Regular Ability Cooldown
Greater Ability Cooldown
Cannon Reload Time
Cannon Damage
Repair Cooldown
2
2
2
3
0.5
2
0.1
0.1
0.1
0.15
0.025
0.1

Marksman
Cannon Accuracy
Cannon Damage
Crew Wrestling
0.5
0.5
0.75
0.05
0.025
0.015

Paviseman
Crew Hit Points
Cannon Accuracy
Doubloons Earned
2
0.5
0.5
0.1
0.05
0.025

Sailor
Movement Speed
Sails Max Hits
Sails Repair
Cannon Accuracy
0.5
2
?
0.5
?
0.1
?
0.05

Fisherman
Fishing Effective Skill
Doubloons Earned
Sails Max Hits
Sails Repair
0.2
0.5
2
4
0.01
0.025
0.1
0.2

Medic
Crew Healing
Crew Hit Points
3
2
0.15
0.1

Pilgrim
Wake Scalar
Fishing Effective Skill
Movement Speed
1.5
0.2
0.5
0.075
?
0.025

Sea Dog
Doubloons Earned
Movement Speed
Crew Wrestling
Sails Max Hits
0.5
0.5
0.75
2
0.025
0.025
0.015
0.1

Gunner
Cannon Damage
Cannon Accuracy
Cannon Reload Time
Guns Max Hits
Guns Repair
0.5
0.5
3
2
4
0.025
0.05
0.15
0.1
0.2

Merchant
Doubloons Earned
Tidings
Movement Speed
0.5
0.5
0.5
0.025
0.025
0.025

Pirate
Crew Boarding Success
Doubloons Earned
Cannon Damage
Crew Damage Bonus
4
0.5
0.5
0.5
0.2
0.025
0.025
0.025

Spy
Wake Scalar
Tidings
Lesser Ability Cooldown
1.5
0.5
2
0.075
0.025
0.1


Ship Crewmember Cost

Base Rank Cost
(Doubloons)

Novice
600

Adept
700

Veteran
800

Expert
900

Master
1000

Heroic
10000

Legendary
25000

Ship Crewmember Stats

  • Ship crewmembers have a set number of pips depending on the Base Rank of the crewmember (ie Expert, Master, Heroic, etc.)
  • When a ship crewmember drops, the total number of pips will randomly roll into the possible bonuses they can provide.
  • When a ship crewmember gains Loyalty, it will gain points into that bonus. The amount of bonus gained per loyalty level depends on the crewmember type.
  • When the Loyalty Level is fully maxed to 10 the base stat will have a 50% bonus from the base stat roll.

Breach / Bravery

  • The Breach stat for the Ships System has been overhauled, and is now known as Bravery. Instead of providing an Armor Ignoring effect, the Bravery stat will now provide a Damage Bonus to Crewmembers against Creatures on the same ship or against Boss/Boss Minions Wildands Expansion Patch Notes

Ship Crewmember Loyalty

  • All Ship Crewmembers have a Loyalty Level ranging from 0-10
  • Ship Crewmembers begin at Loyalty Level 0
  • When a player's ship earns Doubloons for killing NPC Crewmembers and sinking NPC ships, all Crewmembers on the player's ship earn Loyalty Experience points based on the Doubloon amount
  • Ship Crewmembers can also gain Loyalty Experience by completing Special Fishing Nets, Fishing Spots and SOS/MIBs
  • A Crewmember's Loyalty Experience progress is depicted by a yellow/white progress bar
  • Specific XP amounts for Loyalty Experience can be viewed in the "Info" page for the Crewmember
  • Loyalty Experience gain rate has been increased by 50% (Patch 11/8/21)

Loyalty and Pirate Booty

  • When a Crewmember reaches enough Loyalty Experience, they can be upgraded to the next Loyalty Level within the "Info" page for the Crewmember
  • In order to upgrade a Crewmember's Loyalty Level, the player will have to spend a number of Pirate Booty (from their backpack)
  • The amount of Pirate Booty required to upgrade a Crewmember increases with each Loyalty Level
  • Players cannot upgrade Crewmembers while at sea (they must be on land)
  • A Crewmember's Loyalty Level is visually depicted by a number of Rum Bottles (with no bottles shown for Level 0)
  • Players will come across Pirate Booty as loot in a variety of seafaring activities

Loyalty Upgrade Increases

Each Loyalty Level upgrade increases the following:

Crewmember Bonuses Amount
Ship Bonus +5% (scalar)
HP Increase 25-50 (random)
Dex Increase 0-2 (random)
Damage Increase 0-2 (random)
Wrestling Increase 0-2 (random)
Armor Increase 0-2 (random)
Magic Resist Increase 0-3 (random)


Ship People Things

Ship People Things

Ships Overview

Ship Hotbars

Ship Activities

Ship Crewmembers

Ship Upgrades

Ship Salvaging