Spell | Upgrade Costs | Bonus |
---|---|---|
File:Createfood.png Create Food |
1, 2, 3 | Creates a Magic Mushroom that restores 25 * (Magery / 100) mana with a cooldown of (3 min, 2 min, 1 min) between uses |
File:Magicarrow.png Magic Arrow |
1, 2, 3 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 300% |
File:Reactivearmor.png Reactive Armor |
1, 2, 3 | Damage taken by creatures has a (25%, 50%, 75%) chance to not reduce the total damage prevention remaining of the spell |
File:Harm.png Harm |
1, 2, 3 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% |
File:Cure.pngFile:Archcure.png Cure / Arch Cure |
1, 2, 3 | Increases cure chance by (10%, 20%, 30%) of normal |
![]() Protection / Arch Protection |
1, 2, 3 | Caster and their followers receive an additional (5, 10, 15) Effective Armor Rating against creatures |
File:Bless.png Bless |
1, 2, 3 | Will also apply the Bless spell to up to (2, 4, 6) other friendly targets within 6 tiles of target (will prioritize player's controlled creatures first) |
File:Fireball.png Fireball |
2, 3, 4 | The first time spell is cast every (60, 40, 20) seconds it will inflict an additional 300% of final spell damage to target over 15 seconds |
![]() Lightning |
2, 3, 4 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% and will Hinder the target for 3 seconds |
File:Greaterheal.png Greater Heal |
2, 3, 4 | Heals additional (15%, 25%, 35%) of healing amount to target over 15 seconds |
File:Curse.pngFile:Masscurse.png Curse / Mass Curse |
2, 3, 4 | Spells cast by caster against target have their damage increased by (15%, 20%, 25%) for the next 60 seconds |
File:Manadrain.pngFile:Manavampire.png Mana Drain / Mana Vampire |
3, 4, 5 | Increases mana refund chance (10%, 15%, 20%) for caster's hostile spells cast against target for next 60 (MD) / 300 (MV) seconds |
File:Mindblast.png Mind Blast |
3, 4, 5 | Damage increased by (6% / 12% / 18%) and has a (2% / 4% / 6%) chance to Hinder target for 3 seconds, with chance increased by 200% if target has 75 Effective Armor or more |
File:Magicreflect.png Magic Reflect |
1, 2, 3 | Caster receives a (8%, 16%, 24%) damage resistance towards creature spells for 30 seconds when magic reflect spell is removed |
File:Energybolt.png Energy Bolt |
3, 4, 5 | Damage increased by (7% / 14% / 21%) with bonus increased by 100% if target has no effective Magic Resist |
File:Explosion.png Explosion |
3, 4, 5 | After explosion damage resolved, the caster's next non-Explosion, direct damage spell that resolves on target within 2 seconds will have its Damage increased by (15% / 30% / 45% |
![]() Chain Lightning |
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers |
File:Flamestrike.png Flamestrike |
3, 4, 5 | Inflicts an additional (15%, 25%, 35%) of final spell damage to target over 15 seconds |
![]() Meteor Swarm |
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers |
![]() Earthquake |
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and the spell will only hit creatures and ignore players and player followers The spell will only hit creatures and will ignore players and player followers |
File:Resurrection.png Resurrection |
1, 2, 3 | Increases mana refund chance by (20%, 30%, 40%) and has (33%, 66%, 100%) chance to resurrect an additional friendly target within 4 tiles |