  Time Codex Upgrades
 | 
| Name
 | 
Words of Power
 | 
Points Per Tier
 | 
Description
 | 
Upgrades
 | 
| Circle 1
 | 
  Knock
 | 
Ex Ylem
 | 
1/2/3/4/5
 | 
- All Doors within 3 tiles become opened and stay unlocked for 15 seconds
 
- Each Chest within 3 tiles has a 50% chance to become unlocked
  
 | 
- Door unlock duration increased by 5 seconds
 
- +10% Chest Unlock chance
 
- +10% Chance to not consume Rune on usage
  
 | 
  Mend
 | 
Rel Mani
 | 
1/2/3/4/5
 | 
- Heals 50 Health immediately
 
- Heals 20 Health every 2 seconds for 10 seconds
 
- Has a 50% chance to remove each Bleed and Disease effect on player
  
 | 
- Immediate Healing increased by 10
 
- Healing duration increased by 2 seconds
 
- Bleed and Disease removal chance increased by 10%
 
- 1 Additional random player within 8 tiles will also be affected
 
- +5% Chance to not consume Rune on usage
  
 | 
  Iron Flesh
 | 
In Ylem Sanct
 | 
1/2/3/4/5
 | 
- 10 Minute duration
 
- Applies 5 Physical Barrier charges to player
 
- Any Melee Attack inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Physical Barrier charge
 Players cannot have more than 10 charges stored  
 | 
- +1 Barrier Charge applied
 
- 1 Additional random player within 8 tiles will also be affected
 
- +5% Chance to not consume Rune on usage
  
 | 
  Magic Ward
 | 
In Ort Sanct
 | 
1/2/3/4/5
 | 
- 10 Minute duration
 
- Applies 5 Magical Barrier charges to player
 
- Any Spell inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Magical Barrier charge
 
- Players cannot have more than 10 charges stored
  
 | 
- +1 Barrier charge applied
 
- 1 Additional random player within 8 tiles will also be affected
 
- +5% Chance to not consume Rune on usage
  
 | 
  Fortify Rations
 | 
In Xen Mani
 | 
1/2/3/4/5
 | 
- 5 Minute duration
 
- Increases player's Effective Cooking Skill by 50
 
- 4 Additional random players within 8 tiles will also be affected
  
 | 
- +1 Minute duration
 
- 2 Additional random players within 8 tiles will also be affected
 
- +5% Chance to not consume Rune on usage
  
 | 
| Circle 2
 | 
  Repel
 | 
In Bet Rel
 | 
1/2/3/4/5
 | 
- Applies a 5 tile Knockback effect to all creatures within 5 tiles (max of 5 creatures affected)
 
- Applies a Hinder effect of 2.5 seconds
 
- If Knockback causes creature to collide with a wall or immovable object, they will take 2500 Damage and suffer a Hinder effect of 5 seconds
  
 | 
- Knockback distance and radius increased by 1
 
- +1 Max Creatures Affected
 
- +20% duration to Hinder effects
 
- +500 Damage on collision
 
- +5% Chance to not consume Rune on usage
  
 | 
  Timely Wealth
 | 
Kal Tym Ylem
 | 
1/2/3/4/5
 | 
- Create a randomized Time Dungeon equipment item in the player's backpack
 
- Has a 25% chance to create a Timely Bank Note in the player's backpack
  
 | 
- +5% chance for an additional Time Dungeon equipment item to appear
 
- +5% chance for Timely Bank Note to appear
 
- +5% Chance to not consume Rune on usage
  
 | 
  Wild Creatures
 | 
In Bet Xen
 | 
1/2/3/4/5
 | 
- 2.5 Minute duration
 
- A Silver Serpent, Silver Bear, Silver Stag, and Silver Wolf appear as allied creatures at location
 
- Creatures are dismissed when duration ends (unless killed beforehand)
  
 | 
- +30 Second duration
 
- Damage of creatures increased by 20%
 
- Hit Points of creatures increased by 20%
 
- +5% Chance to not consume Rune on usage
  
 | 
  Mass Invisibility
 | 
In Vas Quas
 | 
1/2/3/4/5
 | 
- Applies the Invisibility Spell immediately
 
- Grants 10 Stealth Steps, which can be used regardless of skill, within the next 2 minutes (or until revealed)
 
- 4 Additional random players within 8 tiles will also be affected
  
 | 
- +2 Stealth Step received
 
- 2 Additional random players within 8 tiles will also be affected
 
- +5% Chance to not consume Rune on usage
  
 | 
  Negate Time
 | 
Xen Corp Tym
 | 
1/2/3/4/5
 | 
- 10 Minute duration
 
- Gain immunity to Time Rift, Time Vortex, Pilgrim's Curse, Leper's Curse, Bleeding Sand, and Miasma effects
 
- 4 Additional random players within 8 tiles will also be affected
  
 | 
- +2 Minute duration
 
- 2 Additional random players within 8 tiles will also be affected
 
- +5% Chance to not consume Rune on usage
  
 | 
| Circle 3
 | 
  Refresh
 | 
In Mani Ort
 | 
1/2/3/4/5
 | 
- 5 Minute duration
 
- Players will regain 5 Health, 5 Stam, and 5 Mana every 15 seconds
 
- 4 Additional random players within 8 tiles will also be affected
  
 | 
- +1 Minute duration
 
- 2 Additional random player within 8 tiles will also be affected
 
- +5% Chance to not consume Rune on usage
  
 | 
  Bloom
 | 
In Vas Ort
 | 
1/2/3/4/5
 | 
- 2.5 minute duration
 
- Creates a Bloom effect at location
 
- Every 15 seconds will create an allied Noxweed near the Bloom location, if one does not currently exist
 
- Every 15 seconds a random player within 8 tiles of Bloom location will have all Poison, Bleed, and Disease effects removed
  
 | 
- +30 Second duration
 
- Noxweed and Poison Cure interval reduced by 1 second
 
- +5% Chance to not consume Rune on usage
  
 | 
  Awaken Earth
 | 
An Zu Ylem
 | 
1/2/3/4/5
 | 
- 2.5 Minute duration
 
- Creates 2 allied Silver Elementals at location
 
- Silver Elementals are dismissed when duration ends (unless killed beforehand)
  
 | 
- +30 Second duration
 
- Damage of Silver Elementals increased by 20%
 
- Hit Points of Silver Elementals increased by 20%
 
- +5% Chance to not consume Rune on usage
  
 | 
  Conjure Potion
 | 
In Bet Wis
 | 
1/2/3/4/5
 | 
- Creates an blessed Omni Potion in the player's backpack that only that player may use
 
- 4 Additional random players within 8 tiles will also receive Omni Potions
  
 | 
- 2 Additional random players within 8 tiles will also receive Omni Potions
 
- +5% Chance to not consume Rune on usage
  
 | 
  Circle of Power
 | 
In Vas Ort Grav
 | 
1/2/3/4/5
 | 
- 30 Second duration
 
- Creates a Circle of Power effect at location
 
- Players within 6 tiles of Circle of Power effect receive a Damage Bonus of +20%
  
 | 
- +6 Second duration
 
- +5% Chance to not consume Rune on usage
  
 | 
| Circle 4
 | 
  Tremor
 | 
Kal Vas Rel Ylem
 | 
1/2/3/4/5
 | 
- Inflicts 5000 Damage to each creature within 5 tiles (max of 5 creatures affected)
 
- Applies a Pierce effect of 50 and Hex effect of 100 for 15 seconds
  
 | 
- Damage increased by 1000
 
- +1 Radius
 
- +1 Max Creatures Affected
 
- Pierce and Hex duration increased by 3 seconds
 
- +5% Chance to not consume Rune on usage
  
 | 
  Meteor Shower
 | 
Kal Des Flam Hur
 | 
1/2/3/4/5
 | 
- 10 Second duration
 
- Creates a Meteor Shower effect at location
 
- Every 2 seconds will inflict 1500 Damage to each creature within 5 tiles of Meteor Shower location (max of 5 creatures affected)
  
 | 
- +2 Second duration
 
- +1 Radius
 
- +1 Max Creatures Affected
 
- +5% Chance to not consume Rune on usage
  
 | 
  Animated Weapon
 | 
In Jux Por Ylem
 | 
1/2/3/4/5
 | 
- 2.5 Minute duration
 
- Creates an allied Silver Weapon at location
 Silver Weapon is dismissed when duration ends (unless killed beforehand)  
 | 
- +30 Second duration
 
- Attack Speed of Silver Weapon increased by 20%
 
- Damage of Silver Weapon increased by 20%
 
- +5% Chance to not consume Rune on usage
  
 | 
  Silver Sapling
 | 
In Vas Ort Mani
 | 
1/2/3/4/5
 | 
- 10 Minute duration
 
- Creates a Silver Sapling at location
 
- Every 15 seconds will restore 25 health to a random player within 8 tiles of Silver Sapling location
 
- Players can resurrect at a Silver Sapling similar to an Ankh
  
 | 
- +2 Minute duration
 
- Heal interval reduced by 1 second
 
- +5% Chance to not consume Rune on usage
  
 | 
  Mass Sleep
 | 
In Vas Zu
 | 
1/2/3/4/5
 | 
- 15 Second duration
 
- Pacifies all creatures within 10 tiles that are not currently pacified or provoked (max of 5 creatures affected)
  
 | 
- +3 Second duration
 
- +2 Radius
 
- +1 Max Creatures Affected
 
- +5% Chance to not consume Rune on usage
  
 |