Archery Codex Stances, Finishers and Abilities | ||
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Type | Name | Description |
Stance | Arcane | Accuracy and Damage increased by 3% per rank |
Stance | Fowling | Weapon shots increase Damage Resistance towards target by 6% per rank for 5 seconds (does not stack) |
Stance | Incendiary | Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles |
Stance | Longshot | Increases Range by (Rank / 2) rounded up, and Damage by 3% per rank |
Stance | Maiming | Hinder effects last 10% longer per rank and Overpowered Hinder effects deal 10% more Damage per rank |
Finisher | Ricochet | Deals 300% of Damage towards target and up to 2 additional random enemies within 6 tiles of target |
Finisher | Pincushion | Makes 8 attacks against the target, with each having a 66% hit chance to inflict 100% Damage |
Weapon Ability | Skirmish | For next 15 seconds damage increased by 25% and can fire while moving |
Weapon Ability | Full Draw | For next 15 seconds damage increased by 35%, but must be stationary for 5 seconds to fire |
Weapon Ability | Repeater | If not currently stealthed, immediately makes 3 additional hit attempts, each with a 66% chance to inflict 100% of weapon damage (scaled by weapon speed) |