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Peacemaking

From Fiend's Outlands Wiki
Revision as of 10:59, 28 February 2025 by Fiend (talk | contribs) (→‎More Details)


Summary

  • Players can use the Peacemaking skill to subdue enemies for a certain amount of time.
  • Players may Pacify multiple creatures simultaneously.
  • Skill usage cooldown:
    • 10 seconds on success.
    • 5 seconds on failure.
    • Players may alternate between using Peacemaking, Provoking, and Discordance every 5 seconds.
  • The Bard Codex will greatly enhance the Peacemaking skill.

More Details

  • A player's base Peacemaking skill is capped by their Musicianship skill. For example: A player with 50 Peacemaking and 25 Musicianship is considered to have 25 Peacemaking.
  • A player's Effective Peacemaking Skill is calculated as:
 Peacemaking Skill + Instrument Skill Bonuses + Applicable Instrument Slayer Bonuses + Supplemental Skill Bonuses +
 Lyric Aspect Armor Bonus
  • Players can increase their Effective Peacemaking Skill by using Forensic Eval and Tracking as supplemental skills.
  • A player's total Peacemaking bonuses from Instruments, Supplemental Skill Bonuses, or Lyric Aspect Armor cannot exceed their Musicianship skill. For example: a player with 25 Musicianship could only gain up to 25 additional Peacemaking points from these bonuses.
  • The Minimum Success Chance for any Barding activity is:
 (33% * (Effective Barding Skill / 100))
  • Skill gain chance is doubled on a successful Peacemaking check.
  • Pacification effect duration is:
 ((60 seconds - (Creature Difficulty Value)) * (Effective Barding Skill / 100))
  • The minimum duration for Pacification is:
 15 * (Musicianship Skill / 100) seconds.
  • If a player attempts to Pacify a Provoked creature (or vice versa), the existing barding effect is overwritten.
  • Players attempting to use Peacemaking on a creature already Provoked or Discorded will gain an effective barding skill bonus of 25 on the Peacemaking attempt.
  • Pacification effects on tamed creatures will last for a maximum of 15 seconds.

Barding Songs

The Barding Songs are:

Barding Songs
Skill Effect

Discordance
Provides a (5% * (Effective Barding Skill / 100)) Damage Resistance bonus to Players and their Followers

Peacemaking
Provides a (5% * (Effective Barding Skill / 100)) Healing Amounts Received Bonus to Players and their Followers

Provocation
Provides a (5% * (Effective Barding Skill / 100)) Damage Bonus to Players and their Followers
All AoE Barding Song Buffs durations are 15 minutes
Casting a Barding Song has a 10 second cooldown that is independent of normal bard skill usage
  • Casting a Barding Song has a 10-second cooldown that is independent of normal bard skill usage.
  • All AoE Barding Songs last for 15 minutes.

File:Wiki-songofpeacemakinga.gif

Pacified Creatures

  • Pacified creatures:
    • Do not move.
    • Cannot perform melee attacks.
    • Cannot cast spells.
    • Cannot use most abilities.
  • Creatures that have been pacified will display:
    • *pacified Xs* in text above their head (where X = remaining seconds of pacification).
  • Players and creatures gain a 15% Accuracy bonus against a creature if a friendly player has Peacemaking effect on it.
    • Players can toggle which allies receive barding bonuses in their Bard Codex settings.

Area Peacemaking

  • When selecting a target for Peacemaking, players may target themselves to create an area pacification effect.
  • Area Peacemaking has the same cooldowns as a normal Peacemaking action.
  • Area Peacemaking applies a Peacemaking skill check against each non-tamed creature within 8 tiles of the bard.
    • If successful, the creature is Pacified for 2 seconds.
  • Players cannot perform AoE Peacemaking or AoE Discordance in a guarded area.

Training

Skill Activity
0-50 Train from NPC
50-80 Use Peacemaking on creatures in the New Player Dungeon.
80-100 Use Peacemaking on creatures at the Prevalia Zoo.