The Stealth skill allows players to move undetected while hidden. It requires a minimum of 80 Hiding skill to activate. Players receive a set number of Stealth steps per activation and must wait for the Stealth Skill Use Timer before reactivating stealth.
Mechanics
- Must have at least 80 Hiding to be able to use Stealth.
- Players gain
(5 + (10 * (Stealth Skill / 100)))
Stealth steps per Stealth activation. - After the Hiding Skill Use Timer has expired, a system message appears: "You feel comfortable enough to begin stealthing."
- Players have a
(100% * (Stealth Skill / 100))
chance to successfully stealth after being hidden for 10 seconds.- If they fail, they are revealed.
- While Stealthing, if the player moves more than their available steps before the Stealth Skill Use Timer expires (10s), they must wait before continuing Stealthing.
- The system will display: "You feel ready to continue stealthing." when they can move again without revealing.
Auto-Stealth Command
- If a player has Auto-Stealth enabled:
- When 10 seconds have passed since their last Stealth use and they still have Stealth Steps remaining, they receive the message: "You will automatically stealth when out of steps."
- If they reach 0 Stealth Steps remaining, they receive: "You feel ready to continue stealthing." (if the cooldown has expired).
- Toggle Auto-Stealth by typing:
[AutoStealth
Backstabbing
- A player who is stealthed can perform a Backstab attack against creatures in their weapon range if they meet the following criteria:
- 80 Stealth skill
- 80 skill in their equipped weapon's skill
- Backstab Attack Modifiers:
- A player's accuracy when making Backstab attacks is increased by +25%.
- Chance to inflict poison is increased by +25%.
- Players cannot trigger Weapon Specials or Weapon Abilities on Backstab hits.
- Backstab Damage Scaling:
- The damage multiplier for Stealth Backstabs ranges from +800% to +1600%, scaled by the weapon's speed.
- Backstab damage is further modified by:
(Backstab Damage * (Stealth Skill / 100)).
- Backstab damage can be further increased with Mastery Chain Links or Shadow Aspect.
- Dice rolls for resolving damage on Stealth Backstabs are rolled an additional time and take the best result (can stack with additional rolls from other sources).
- Players making a Backstab attempt receive a +50% Aspect Special chance bonus for the next 30 seconds (Shown in [Stats -> Melee] for its duration).
- This bonus does not apply if the Backstab attempt is made while Stealthed via Shadow Aspect Special.
- PvP Backstab Effects:
- Players attacking other players from Stealth will trigger the Backstab sound effect.
- No Backstab bonuses apply in PvP.
- Skill Gains:
- Relevant skills have 10x their normal chance to result in a skill gain when a Backstab attack is made.
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-80 | Hide and then use Stealth within New Player Dungeon |
80-120 | Continue Hiding and Stealthing |