Fishing Codex Stances, Finishers and Abilities | ||
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Type | Name | Description |
Stance | Snipe | Accuracy increased by 4% per rank |
Stance | Pin Down | Weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack) |
Stance | Skewer | Deals an additional 6% of Damage per rank inflicted to a random target within 2 tiles and has a 2% chance per rank to apply a Pierce effect of 25 for 15 seconds to both targets |
Stance | Strafe | Damage increased by 4% per rank if player's ship has moved within last 0.5 seconds with bonus doubled if target is not on same ship as player |
Stance | Heave | [At Sea] Range increased by 1 per rank and Damage increased by 10% per rank, but 2% chance per rank any Hits will convert into Misses. [On Land] Increases Range by (rank / 2) rounded up and Damage by 3% per rank |
Finisher | Run Through | Inflicts 500% Damage to target with Damage increased by 300% if target is on same ship as player |
Finisher | Salvo | Deals 150% Damage to target, and then resolves 5 additional hits of 150% Damage randomized between target and all creatures within 4 tiles (max of 3 hits per creature) |
Weapon Ability | Rouse | For next 15 seconds all damage dealt by ship crewmembers increased by 25% |
Weapon Ability | Scourge | For next 15 seconds the impale weapon special will hit 2 additional targets, or apply an additional 30% damage bonus for each unused additional target |
Weapon Ability | Buoy | Immediately restore 5% of each crewmembers health |