Documentation for this module may be created at Module:StrangelandsCreatureData/doc
local p = {
["Ankheg"] = {
["location"] = "Strangelands",
["difficulty"] = 23.9,
["goldvalue"] = 239,
["hits"] = 1500,
["minmeleedmg"] = 25,
["maxmeleedmg"] = 35,
["wrestling"] = 80,
["armor"] = 75,
["magicresist"] = 25,
["poisoning"] = 50,
["poisonresist"] = 0.4,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Slow",
["uniquescalar"] = 1.25,
},
["Bullvore"] = {
["location"] = "Strangelands",
["difficulty"] = 33.6,
["goldvalue"] = 336,
["hits"] = 2000,
["minmeleedmg"] = 35,
["maxmeleedmg"] = 45,
["wrestling"] = 90,
["armor"] = 50,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Fast",
["uniquescalar"] = 1.1,
},
["Devilbat"] = {
["location"] = "Strangelands",
["difficulty"] = 10.9,
["goldvalue"] = 110,
["hits"] = 800,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 90,
["armor"] = 25,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.25,
},
["Diseased Ankheg"] = {
["location"] = "Strangelands",
["difficulty"] = 23.9,
["goldvalue"] = 239,
["hits"] = 1500,
["minmeleedmg"] = 25,
["maxmeleedmg"] = 35,
["wrestling"] = 80,
["armor"] = 75,
["magicresist"] = 25,
["poisoning"] = 50,
["poisonresist"] = 0.4,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Slow",
["uniquescalar"] = 1.25,
},
["Diseased Bullvore"] = {
["location"] = "Strangelands",
["difficulty"] = 33.6,
["goldvalue"] = 336,
["hits"] = 2000,
["minmeleedmg"] = 35,
["maxmeleedmg"] = 45,
["wrestling"] = 90,
["armor"] = 50,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Fast",
["uniquescalar"] = 1.1,
},
["Diseased Devilbat"] = {
["location"] = "Strangelands",
["difficulty"] = 10.9,
["goldvalue"] = 110,
["hits"] = 800,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 90,
["armor"] = 25,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.25,
},
["Diseased Giant Slug"] = {
["location"] = "Strangelands",
["difficulty"] = 6.7,
["goldvalue"] = 67,
["hits"] = 600,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 50,
["armor"] = 25,
["magicresist"] = 25,
["poisonresist"] = 0.4,
["slayer"] = "Nature",
["ai"] = "Melee",
["speed"] = "Slow",
["uniquescalar"] = 1.14,
},
["Diseased Giant Spider"] = {
["location"] = "Strangelands",
["difficulty"] = 16.5,
["goldvalue"] = 166,
["hits"] = 1200,
["minmeleedmg"] = 15,
["maxmeleedmg"] = 25,
["wrestling"] = 80,
["armor"] = 25,
["magicresist"] = 25,
["poisontype"] = "Deadly",
["poisoning"] = 50,
["poisonresist"] = 0.6,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Medium",
["uniquescalar"] = 1.1,
},
["Diseased Great Hart"] = {
["location"] = "Strangelands",
["difficulty"] = 6,
["goldvalue"] = 61,
["hits"] = 600,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 60,
["armor"] = 25,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Fast",
["uniquescalar"] = 1,
},
["Diseased Stalker"] = {
["location"] = "Strangelands",
["difficulty"] = 26.8,
["goldvalue"] = 269,
["hits"] = 1500,
["minmeleedmg"] = 30,
["maxmeleedmg"] = 40,
["wrestling"] = 90,
["armor"] = 25,
["magicresist"] = 25,
["stealth"] = "X",
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.2,
},
["Giant Slug"] = {
["location"] = "Strangelands",
["difficulty"] = 6.7,
["goldvalue"] = 67,
["hits"] = 600,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 50,
["armor"] = 25,
["magicresist"] = 25,
["poisonresist"] = 0.4,
["slayer"] = "Nature",
["ai"] = "Melee",
["speed"] = "Slow",
["uniquescalar"] = 1.14,
},
["Giant Spider"] = {
["location"] = "Strangelands",
["difficulty"] = 16.5,
["goldvalue"] = 166,
["hits"] = 1200,
["minmeleedmg"] = 15,
["maxmeleedmg"] = 25,
["wrestling"] = 80,
["armor"] = 25,
["magicresist"] = 25,
["poisontype"] = "Deadly",
["poisoning"] = 50,
["poisonresist"] = 0.6,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Medium",
["uniquescalar"] = 1.1,
},
["Great Hart"] = {
["location"] = "Strangelands",
["difficulty"] = 6,
["goldvalue"] = 61,
["hits"] = 600,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 60,
["armor"] = 25,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Fast",
["uniquescalar"] = 1,
},
["Guar"] = {
["location"] = "Strangelands",
["difficulty"] = 7.7,
["goldvalue"] = 78,
["hits"] = 800,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 50,
["armor"] = 50,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Medium",
["uniquescalar"] = 1,
},
["Diseased Guar"] = {
["location"] = "Strangelands",
["difficulty"] = 7.7,
["goldvalue"] = 78,
["hits"] = 800,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 50,
["armor"] = 50,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "Medium",
["uniquescalar"] = 1,
},
["Diseased Primordial"] = {
["location"] = "Strangelands",
["difficulty"] = 12.8,
["goldvalue"] = 128,
["hits"] = 1000,
["minmeleedmg"] = 15,
["maxmeleedmg"] = 25,
["wrestling"] = 80,
["armor"] = 25,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.1,
},
["Primordial"] = {
["location"] = "Strangelands",
["difficulty"] = 12.8,
["goldvalue"] = 128,
["hits"] = 1000,
["minmeleedmg"] = 15,
["maxmeleedmg"] = 25,
["wrestling"] = 80,
["armor"] = 25,
["magicresist"] = 25,
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.1,
},
["Stalker"] = {
["location"] = "Strangelands",
["difficulty"] = 26.8,
["goldvalue"] = 269,
["hits"] = 1500,
["minmeleedmg"] = 30,
["maxmeleedmg"] = 40,
["wrestling"] = 90,
["armor"] = 25,
["magicresist"] = 25,
["stealth"] = "X",
["slayer"] = "Beastial",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.2,
},
["Strangehell Deathstalk"] = {
["location"] = "Strangelands",
["difficulty"] = 49.5,
["goldvalue"] = 496,
["hits"] = 2500,
["minmeleedmg"] = 25,
["maxmeleedmg"] = 35,
["wrestling"] = 130,
["armor"] = 25,
["magicresist"] = 200,
["poisonresist"] = 0.2,
["slayer"] = "Nature",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.3,
},
["Strangehell Lashweed"] = {
["location"] = "Strangelands",
["difficulty"] = 28.8,
["goldvalue"] = 288,
["hits"] = 1500,
["minmeleedmg"] = 15,
["maxmeleedmg"] = 25,
["wrestling"] = 110,
["armor"] = 25,
["magicresist"] = 100,
["poisontype"] = "Greater",
["poisoning"] = 25,
["poisonresist"] = 0.2,
["slayer"] = "Monstrous",
["ai"] = "Ranged",
["speed"] = "Fast",
["uniquescalar"] = 1.5,
},
["Strangehell Spikebush"] = {
["location"] = "Strangelands",
["difficulty"] = 42.9,
["goldvalue"] = 429,
["hits"] = 2500,
["minmeleedmg"] = 15,
["maxmeleedmg"] = 25,
["wrestling"] = 100,
["armor"] = 50,
["magicresist"] = 200,
["poisonresist"] = 0.2,
["slayer"] = "Nature",
["ai"] = "Melee",
["speed"] = "Fast",
["uniquescalar"] = 1.5,
},
["Strangehell Vines"] = {
["location"] = "Strangelands",
["difficulty"] = 27,
["goldvalue"] = 271,
["hits"] = 1500,
["minmeleedmg"] = 15,
["maxmeleedmg"] = 25,
["wrestling"] = 120,
["armor"] = 25,
["magicresist"] = 100,
["poisontype"] = "Deadly",
["poisoning"] = 50,
["poisonresist"] = 0.4,
["slayer"] = "Nature",
["ai"] = "Melee",
["speed"] = "VeryFast",
["uniquescalar"] = 1.2,
},
["Stranger"] = {
["location"] = "Strangelands",
["difficulty"] = 20.7,
["goldvalue"] = 208,
["hits"] = 1000,
["minmeleedmg"] = 10,
["maxmeleedmg"] = 20,
["wrestling"] = 85,
["armor"] = 25,
["magicresist"] = 100,
["magery"] = 100,
["minspelldmg"] = 20,
["maxspelldmg"] = 30,
["slayer"] = "Humanoid",
["ai"] = "Mage",
["speed"] = "Medium",
["uniquescalar"] = 1,
},
}
-- Helper function to add comma's between numbers
function FormatInt(int)
int = string.reverse(int)
if string.len(int) > 3 and string.len(int) < 6 then
int = string.gsub(int, "(%d%d%d)", "%1,")
elseif string.len(int) == 6 then
int = string.gsub(int, "(%d%d%d)(%d%d%d)", "%1,%2")
elseif string.len(int) > 6 and string.len(int) < 9 then
int = string.gsub(int, "(%d%d%d)(%d%d%d)", "%1,%2,")
end
int = string.reverse(int)
return int
end
-- Fill out or format values
for index, creature in pairs(p) do
local defaultStatArray = {
["location"] = "Strangelands",
["difficulty"] = "?",
["goldvalue"] = "?",
["hits"] = "?",
["minmeleedmg"] = "",
["maxmeleedmg"] = "",
["wrestling"] = "",
["armor"] = "",
["magicresist"] = "",
["parry"] = "",
["atkspd"] = "?",
["magery"] = "",
["minspelldmg"] = "",
["maxspelldmg"] = "",
["poisontype"] = "",
["poisoning"] = "",
["poisonresist"] = "",
["stealth"] = "",
["slayer"] = "?",
["ai"] = "?",
["speed"] = "?",
["uniquescalar"] = "?",
["bosstype"] = "",
["armormin"] = "",
["magicresistmin"] = "",
["poisonresistmin"] = "",
}
if type(creature.location) == "table" then
local locations = ""
for i, spawnLocation in pairs(creature.location) do
if locations ~= "" then
locations = locations .. "<br>"
end
locations = locations .. "[[" .. spawnLocation .. "]]"
end
creature.location = locations
elseif type(creature.location) == "string" and creature.location ~= "?" then
creature.location = "[[" .. creature.location .. "]]"
end
if type(creature.goldvalue) == "number" then
creature.goldvalue = FormatInt(creature.goldvalue)
end
if type(creature.hits) == "number" then
creature.unformattedhits = creature.hits
creature.hits = FormatInt(creature.hits)
end
if creature.armormin then
creature.armormin = "<br>(" .. creature.armormin .. " min)"
end
if creature.magicresistmin then
creature.magicresistmin = "<br>(" .. creature.magicresistmin .. " min)"
end
if creature.poisonresistmin then
creature.poisonresistmin = "<br>(" .. creature.poisonresistmin .. " min)"
end
if creature.poisonresist then
creature.poisonresist = (creature.poisonresist * 100) .. "%"
end
if creature.specialresist then
creature.specialresist = (creature.specialresist * 100) .. "%"
end
if creature.minmeleedmg and creature.minmeleedmg ~= creature.maxmeleedmg then
creature.minmeleedmg = creature.minmeleedmg .. " - "
elseif creature.minmeleedmg == creature.maxmeleedmg then
creature.maxmeleedmg = ""
end
if creature.minspelldmg and creature.minspelldmg ~= creature.maxspelldmg then
creature.minspelldmg = creature.minspelldmg .. " - "
elseif creature.minspelldmg == creature.maxspelldmg then
creature.maxspelldmg = ""
end
if creature.tometier then
creature.tometier = " (Tier " .. creature.tometier .. ")"
end
for stat, defaultValue in pairs(defaultStatArray) do
if creature[stat] == nil then
creature[stat] = defaultValue
end
end
end
return p