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Dungeon Slayers

From Fiend's Outlands Wiki

When a Slayer Item (Weapon, Magic Spellbook, Instrument, or Wand) is generated as loot, there is a 1% chance that instead of being a Creature Slayer Type, it will become a Dungeon Slayer, affecting all creatures within that dungeon. This makes Dungeon Slayer items highly sought after, as they provide broad effectiveness in a specific dungeon rather than being limited to a single creature type.

Dungeon Slayer Weapons, Spellbooks, and Instruments will adopt the hue color of their respective dungeon by default, allowing players to visually distinguish them. However, if a Dungeon Slayer item is converted into an Aspect item, it will take on the Aspect’s hue. If the Aspect is later removed, the item will revert to its original Dungeon hue.

The damage and barding bonuses for Lesser, Regular, and Greater Dungeon Slayers are the same as normal slayers. Lesser Dungeon Slayers provide a +15% damage increase or +10 Effective Barding Skill, Regular Dungeon Slayers provide +30% damage or +20 Effective Barding, and Greater Dungeon Slayers provide +45% damage or +30 Effective Barding. These bonuses make Dungeon Slayers incredibly useful for adventurers looking to optimize their performance within specific dungeons.