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Lockpicking

From Fiend's Outlands Wiki

The Lockpicking skill enables players to unlock a variety of locked chests and containers found in dungeons and treasure maps. It works alongside Detecting Hidden and Trap Tools to safely open Dungeon Chests and Paragon Chests. Players can also benefit from weekly Region Bonuses for dungeon and treasure chests.

Dungeon and Treasure Map Chests

  • Dungeon and Treasure Map chests have a Lock Difficulty ranging from level 1 to 8, with a Lock Progress value from 0-100%.
  • Players make Lockpicking attempts using Lockpicks, with successful attempts increasing the Lockpicking Progress.
  • If a chest has less than 100% Remove Trap progress, players have a chance to trigger a trap while making Lockpicking attempts, which cancels their attempt.
  • As the Remove Trap progress increases, the chance of triggering a trap decreases.
  • Players can double-click chests to open a Lockpicking window:
    • Displays Lockpicking/Remove Trap success chances and progress values.
    • Allows selection of different tool materials to see success chance changes and make attempts.
  • Players can alternatively double-click Lockpicks and target the chest.
  • Single-clicking a chest will display its Lockpicking/Remove Trap progress (if any has been made).
  • When a Dungeon Chest reaches 100% Lockpicking progress, a timer starts after which the chest will reset (higher difficulty chests have longer reset times).
  • Using exceptional and colored material Lockpicks increases:
  • Chance to successfully Lockpick: ((Effective Skill - Chest Minimum Skill) * 2.5%)

Continuous Lockpicking

Players can enable:

  • Continuous Lockpicking: Automatically makes Lockpicking attempts until the chest is unlocked.
  • Continuous Remove Trap: Automatically attempts to remove traps until successful or a trap detonates.
  • If a player's Lockpick or Trap Tool breaks, a new tool of the same resource type will be used automatically.
  • If no tool of the previous type is available, the automatic process stops.

Tool Bonuses

Using exceptional and colored material Lockpicks provides bonuses to skill and progress:

Material Effective Skill Progress Bonus

Exceptional
+5 +12.50%

Iron

Dull Copper
+1 +2.5%

Shadow Iron
+2 +5%

Copper
+3 +7.5%

Bronze
+4 +10%

Gold
+5 +12.5%

Agapite
+6 +15%

Verite
+7 +17.5%

Valorite
+8 +20%

Avarite
+9 +22.5%

Chest Difficulty

Dungeon/Treasure Map Chests

Chest Difficulty Level Minimum Skill Progress Amount
Worthless 1 0 ((40% to 80%) * (1 + Tool Bonus))
Very Easy 2 25 ((36% to 72%) * (1 + Tool Bonus))
Easy 3 50 ((32% to 64%) * (1 + Tool Bonus))
Average 4 75 ((28% to 56%) * (1 + Tool Bonus))
Difficult 5 95 ((24% to 48%) * (1 + Tool Bonus))
Very Difficult 6 105 ((20% to 40%) * (1 + Tool Bonus))
Extremely Difficult 7 115 ((16% to 32%) * (1 + Tool Bonus))
Nearly Impossible 8 125 ((12% to 24%) * (1 + Tool Bonus))

Paragon Chests

Paragon Chest Minimum Skill Progress Chance
Lesser ~75 ???
Greater ~95 ???

Harvest Aspect

The Harvest Aspect provides bonuses to Lockpicking.

Training

Skill Activity
0-50 Train from NPC
50-80 Use a Locksmith Training Box and repeatedly pick locks in the New Player Dungeon.
80-120 Continue using a Locksmith Training Box and practicing lockpicking.