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Acquiring and Controlling Ships: Difference between revisions

From Fiend's Outlands Wiki
Created page with "Category:Ships <noinclude>Category:Guides</noinclude> This page covers obtaining, placing, and controlling ships in UO Outlands, including details on ship types, speeds, and the user interfaces (Gump and Hotbars). Return to the main Ships page. == Ship Types == Ships are crafted using the Carpentry skill. Each type requires different materials and skill levels, and features randomized base stats upon crafting. Higher Carpentry skill improves the chance..."
 
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[[Category:Ships]]
[[Category:Ships]]
<noinclude>[[Category:Guides]]</noinclude>
<noinclude>
[[Category:Guides]]
</noinclude>


This page covers obtaining, placing, and controlling ships in UO Outlands, including details on ship types, speeds, and the user interfaces (Gump and Hotbars). Return to the main [[Ships]] page.
This page details how to obtain, launch, and command ships in UO Outlands, including specifics on ship types, speed mechanics, and the control interfaces.  


== Ship Types ==
Return to the main [[Ships]] page.
Ships are crafted using the [[Carpentry]] skill. Each type requires different materials and skill levels, and features randomized base stats upon crafting. Higher Carpentry skill improves the chance of better stats.
 
== Obtaining a Ship ==


=== Crafting and Stat Randomization ===
=== Crafting and Stat Randomization ===
Ships are crafted via [[Carpentry]].
Ships begin as deeds crafted using the [[Carpentry]] skill. Each ship type demands specific resources and a minimum skill level. Upon crafting, a ship's base stats are randomized, varying from '''-10% to +10%''' of the standard value. A higher Carpentry skill reduces the chance of negative variations; achieving '''120 Carpentry''' ensures stats only range from '''0% to +10%''' of the base.
*  Base stats (HP, Speed, Cannons, etc.) vary between '''-10% to +10%''' of the default value upon crafting.
Carpentry skill above 100 reduces the chance of negative rolls.
*  At '''120 Carpentry''', stats only vary between '''0% to +10%'''.


=== Crafting Recipes ===
=== Crafting Recipes ===
The following recipes are used to craft ship deeds:
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|- style="vertical-align: top;"
|- style="vertical-align: top;"
Line 21: Line 22:
! Ingredients
! Ingredients
! Min. Skill
! Min. Skill
|-
{{Ship Crafting Recipe
| [[File:shipdeed.png|link=]]<br />Small Ship Deed
| name = Small Ship Deed
| 2000 Boards<br />200 Iron Ingot<br />200 Cloth
| image = [[File:shipdeed.png|link=]]
| 85
| mats = 2000 Boards<br />200 Iron Ingot<br />200 Cloth
|-
| skill = 85
| <!-- Add other craftable ship deeds here, using the format above -->
}}
|-
{{Ship Crafting Recipe
| [[File:shipdeed.png|link=]]<br />Ship of the Line Deed
| name = Small Dragonship Deed
| 4 Mastercrafting Diagrams<br />5 Board Commodities<br />2500 Iron Ingots<br />2500 Cloth
| image = [[File:shipdeed.png|link=]]
| 120
| mats = 2000 Boards<br />200 Iron Ingots<br />200 Cloth
|}
| skill = 90
''Note: Insert recipes for all craftable ship types from your source data.''
}}
 
{{Ship Crafting Recipe
=== Ship Type Details and Base Speeds ===
| name = Medium Ship Deed
{| class="wikitable sortable" style="text-align: center;"
| image = [[File:shipdeed.png|link=]]
|+ Ship Types, Registration Costs, and Base Speeds
| mats = 3000 Boards<br />300 Iron Ingots<br />300 Cloth
! Ship Type !! Registration Cost<br />([[Doubloons]]) !! Base Speed<br />(Tiles/sec) !! Max Crew !! Cannons Per Side !! Hold Capacity !! Hull Max HP (Base) !! Sail Max HP (Base) !! Gun Max HP (Base)
| skill = 95
|-
}}
| Small Ship || 0 || 6.25 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
{{Ship Crafting Recipe
|-
| name = Medium Dragonship Deed
| Small Dragonship || <!-- Add Data --> || 6.25 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
| image = [[File:shipdeed.png|link=]]
|-
| mats = 3000 Boards<br />300 Iron Ingots<br />300 Cloth
| Medium Ship || <!-- Add Data --> || 5.556 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
| skill = 100
|-
}}
| Medium Dragonship || <!-- Add Data --> || 5.556 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
{{Ship Crafting Recipe
|-
| name = Large Ship Deed
| Large Ship || <!-- Add Data --> || 5 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
| image = [[File:shipdeed.png|link=]]
|-
| mats = 1 Board Commodity<br />500 Iron Ingots<br />500 Cloth
| Large Dragonship || <!-- Add Data --> || 5 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
| skill = 105
|-
}}
| Carrack || <!-- Add Data --> || 4.545 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
{{Ship Crafting Recipe
|-
| name = Large Dragonship Deed
| Galleon || <!-- Add Data --> || 4.167 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
| image = [[File:shipdeed.png|link=]]
|-
| mats = 1 Board Commodity<br />500 Iron Ingots<br />500 Cloth
| Longship || <!-- Add Data --> || 3.846 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
| skill = 110
|-
}}
| Ship of the Line || 750,000 || 3.517 || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data --> || <!-- Add Data -->
{{Ship Crafting Recipe
| name = Carrack Deed
| image = [[File:shipdeed.png|link=]]
| mats = 1 Mastercrafting Diagram<br />2 Board Commodities<br />1000 Iron Ingots<br />1000 Cloth
| skill = 115
}}
{{Ship Crafting Recipe
| name = Galleon Deed
| image = [[File:shipdeed.png|link=]]
| mats = 2 Mastercrafting Diagrams<br />3 Board Commodities<br />1500 Iron Ingots<br />1500 Cloth
| skill = 120
}}
{{Ship Crafting Recipe
| name = Longship Deed
| image = [[File:shipdeed.png|link=]]
| mats = 3 Mastercrafting Diagrams<br />4 Board Commodities<br />2000 Iron Ingots<br />2000 Cloth
| skill = 120
}}
{{Ship Crafting Recipe
| name = Ship of the Line Deed
| image = [[File:shipdeed.png|link=]]
| mats = 4 Mastercrafting Diagrams<br />5 Board Commodities<br />2500 Iron Ingots<br />2500 Cloth
| skill = 120
}}
|}
|}
''Note: Fill in the missing base stats (Crew, Cannons, Hold, HP) for each ship type from your data (likely found in the {{ShipTypes}} template content or Stats Gump page details).''


=== Speed Caps ===
=== Ship Types, Costs, and Speeds ===
[[File:shipspeedcappedgump.jpg|thumb|right|Ship Stats Gump showing speed exceeding the cap (Red text with *).]]
The choice of ship impacts its cost and speed significantly. Note that Small Ships and Small Dragonships have no registration fee.
*  Maximum '''Forward Speed Cap''': '''6.5 Tiles/sec'''
*  Maximum '''Strafe/Reverse Speed Cap''': '''3.25 Tiles/sec'''
*  Activated abilities (e.g., '''Beat to Quarters''') can temporarily exceed these caps. The bonus is applied to the ship's current speed cap (e.g., 6.5 t/s + 15% boost = 7.475 t/s).
*  When exceeding a cap, the speed value in the "Stats" Gump page appears in '''Red text''' with an asterisk (*).


== Ship Deeds ==
{{Ship Comparison Table}}
A crafted ship exists as a '''Ship Deed''' (miniature ship item).
[[File:shipspeedcappedgump.jpg|thumb|right|The Stats Gump highlights speed exceeding the cap in Red with an asterisk (*).]]
=== Speed Mechanics ===  
While ships have different base speeds, their movement is constrained by universal caps: '''6.5 Tiles/sec''' maximum for forward movement, and '''3.25 Tiles/sec''' for strafing or reversing. Certain [[Ship Upgrades#Abilities|ship abilities]], like 'Beat to Quarters', can provide temporary speed boosts that allow exceeding these standard caps. The boost percentage applies to the existing cap (e.g., a 15% boost on a 6.5 t/s cap results in 7.475 t/s). The ship's "Stats" page visually indicates when a cap is exceeded by displaying the speed value in '''Red text''' with an asterisk (*).


=== Registering a Ship ===
== Deploying Your Ship ==
[[File:asmallunnamedship.png|thumb|right|A placed, unnamed Small Ship.]]
*  Before launching, a deed must be registered. Double-click the deed to open the Ship Gump.
*  Click '''"Register Ship"''' on the Overview page.
*  The required [[Doubloons|Doubloon]] fee (see table above) is automatically withdrawn from your bank. '''Small Ships have no registration fee.'''
*  Once registered, anyone holding the deed can launch it.


=== Inspecting Deeds ===
=== Ship Deeds and Registration ===
Double-click a Ship Deed (in backpack or on a vendor) to open the Ship Gump.
[[File:asmallunnamedship.png|thumb|right|A newly placed Small Ship awaits its captain.]]Before a crafted Ship Deed can be launched, it must be registered. Double-click the deed to open the Ship Gump, navigate to the Overview page, and click '''"Register Ship"'''. This deducts the required [[Doubloons]] fee from your bank (unless it's a Small Ship or Small Dragonship). Registration permanently links the deed to its stats and upgrades, allowing anyone holding the registered deed to launch it. You can inspect a deed's statistics and installed components via its Gump even before purchasing it from a vendor.
*  Review installed [[Ship Upgrades|upgrades]], [[Ship Crewmembers|crew status]], and ship [[#Ship Stats Gump|statistics]] before purchasing or launching.


=== Placement Rules and Restrictions ===
=== Placement Rules ===
*  A registered deed can be launched by double-clicking it near water.
Launching a registered deed is done by double-clicking it near a suitable water location. Certain restrictions apply: You cannot launch a ship if any vessel on your Account or IP address has been sunk within the last '''5 minutes''' (or '''10 minutes''' if a [[Contested Ocean Boss]] is active). Using Recall, Gate, or Hike prevents launching a ship deed for the next '''3 minutes'''. This restriction also applies to launching from [[Dockmasters]], unless the Dockmaster is located at a house owned by the same account/IP. Using these travel methods also temporarily '''Blesses''' any Ship Deeds in your backpack for '''30 seconds''', protecting them from loss upon death.
*  '''Launch Delay:''' Cannot launch if any ship on your Account/IP was sunk within the last '''5 minutes''' (or '''10 minutes''' if a [[Contested Ocean Boss]] is active).
*  '''Travel Restrictions:''' Cannot launch from a deed if you used Recall, Gate, or Hike within the last '''3 minutes'''. Ship Deeds in your backpack become '''Blessed''' if you used these travel methods within the last '''30 seconds''' (preventing theft/loss on death temporarily).


== Ship Controls ==
== Controlling Your Ship ==
Ships are primarily controlled via the '''Ship Gump''' (accessed via the deed or Tillerman) and '''Ship Hotbars'''.
Commanding a ship relies on the comprehensive '''Ship Gump''' and the customizable '''Ship Hotbars'''. Core ship operations like steering, firing cannons, activating abilities, managing crew readiness, initiating boarding or ramming, and docking are '''exclusive actions of the Ship's Captain'''. Other players act as passengers or co-owners (who can access the hold). Captains (and their followers) display as Orange to other players.


=== Captain-Only Actions ===
=== The Ship Gump Interface ===
Due to the removal of the Fighting Party system, the following core actions can '''only''' be performed by the '''Ship's Captain''':
[[File:shipgumpoverview.png|thumb|right|The main Overview Tab of the Ship Gump.]]
*  Moving/Steering
The Ship Gump provides tabbed access to all ship management features. Double-click the Ship Deed or the placed ship's Tillerman NPC to open it.
*  Firing Cannons
*  Activating Ship Abilities
*  Managing Crew (Ready/Send Below)
*  Nominating Crew Attack Targets / Stopping Crew Attack
*  Sending/Recalling Boarding Parties (others can auto-join)
*  Performing Ship Ramming
*  Docking / Using Shipping Crates


=== Ship Gump ===
Accessed by double-clicking the Ship Deed (before launch) or the Tillerman NPC (after launch).
[[File:shipgumpoverview.png|thumb|left|Overview Tab]]
==== Overview Tab ====
==== Overview Tab ====
Provides access to common actions:
This main tab provides buttons for essential actions: opening [[#Ship Hotbars|Ship Hotbars]], embark/disembark commands, setting cannon targeting modes, reloading cannons, launching (from deed), managing crew (Ready/Below, Attack/Stop, Boarding), initiating repairs, and yielding salvage. It also includes:
*  Open Ship Hotbars
'''Throw Overboard:''' Immediately kills the player using the command, who reappears as a ghost at their last visited town moongate.
*  Embark / Embark Followers
'''Clear the Deck:''' Removes all movable items from the ship's deck into the ship's trash barrel.
*  Disembark Followers
*  Targeting Mode (Cannons)
*  Reload Cannons
*  Launch Ship (from deed)
*  Throw Overboard (Items? Players?) <!-- Clarify what can be thrown -->
Ready Crew / Send Crew Below
*  Send Boarding Party / Recall Boarding Party
*  Crew Attack / Crew Stop
Repair Ship (Initiates repair targeting)
*  Clear the Deck <!-- What does this do? Remove corpses/items? -->
*  Yield Salvage (Transfers [[Naval Combat and Salvage#Looting Ship Upgrades and Crewmember Contracts|Pending Salvage]])
*  Register Ship (from deed)
 
[[File:shipgumpcrew.png|thumb|left|Crew Tab]]
==== Crew Tab ====
Manages [[Ship Crewmembers|NPC Crewmembers]]:
*  View Crew Size / Max Crew Size
*  Add Crewmember (from contract)
*  View Crewmember Info / Location / Loyalty


[[File:shipgumpplayers1.png|thumb|left|Players Tab]]
==== Other Gump Tabs ====
==== Players Tab ====
'''Crew Tab:''' Manage [[Ship Crewmembers|NPC Crew]] contracts, view info, location, and loyalty.
Manages ship access and co-ownership:
'''Players Tab:''' Control co-owner access based on Guild/Party/Alliance or specific player names. Toggle auto-join for boarding parties.
Toggle: Auto-Join All Boarding Parties
'''Upgrades Tab:''' Install [[Ship Upgrades|Upgrades]] into designated slots (Themes, Paint, Cannons, Outfitting, Specialty, Abilities, Crew Supplies). A '''Remove Button''' allows removal of installed upgrades.
Toggle: Treat All in Guild/Party/Alliance as Co-Owners
*  '''Stats Tab:''' (2 Pages) Displays a detailed breakdown of all ship statistics, reflecting base values, crafting rolls, and installed upgrades. [[File:shipgumpstatspage1.png|thumb|right|Ship Stats Gump - Page 1]]
Add Entire Party to Co-Owners List
*  '''Roles Tab:''' Primarily legacy functions related to the removed Fighting Party system. May show friendly players.
*  Add/View/Remove specific Co-Owners
 
[[File:shipgumpupgrades.png|thumb|left|Upgrades Tab]]
==== Upgrades Tab ====
Installs [[Ship Upgrades|Ship Upgrades]]:
*  Install Upgrade Parts for:
**  Theme, Paint, Cannon Metal
**  Outfitting, Specialty Item
**  Lesser/Regular/Greater Ability (Slots 1 & 2)
**  Crew Supplies <!-- What do these do? Link to upgrade section needed -->
 
[[File:shipgumpstatspage1.png|thumb|left|Stats Tab (Page 1)]]
[[File:shipgumpstatspage2.png|thumb|left|Stats Tab (Page 2)]]
==== Stats Tab ====
Displays detailed ship statistics (Base values modified by [[#Crafting and Stat Randomization|crafting rolls]] and [[Ship Upgrades|Upgrades]]):
'''Page 1:''' Ship Type, Max Crew, Hold Capacity, Reg. Cost, Upgrade Cost Multiplier, Total Value, Max Hull/Sail/Gun Points, Forward/Strafe/Reverse Speed, Cannons Per Side, Cannon Range/Accuracy/Min-Max Damage/Reload Time.
*  '''Page 2:''' Ability Cooldowns (Lesser/Regular/Greater), Crew HP/Breach(Bravery)/Damage/Healing Bonuses, Repair Cooldown, Hull/Sails/Guns Repair Amount, Boarding Chance Bonus, Doubloons Earned Bonus, Effective Fishing Skill, Spyglass Distance Bonus, Wake Scalar.
 
[[File:shipgumproles.png|thumb|left|Roles Tab]]
==== Roles Tab ====
Previously managed Fighting Parties (now removed). May still show:
*  View/Add/Remove "Friendly Players" (Passengers/Co-owners?)
*  (Fighting Party sections are likely defunct)


=== Ship Hotbars ===
=== Ship Hotbars ===
[[File:shiphotbarsfull1.jpg|thumb|center|Example of multiple Ship Hotbars active.]]
[[File:shiphotbarsfull1.jpg|thumb|right|Overview of customizable Ship Hotbars.]]
*  Accessible via the Ship Gump (Overview Tab).
Activated from the Overview Gump, Ship Hotbars offer a modular interface for quick access to controls. These draggable windows update frequently and can be closed individually. They provide convenient access to stats display, ability activation, navigation, cannon firing/targeting, and crew management commands described in the Gump section.
*  Provides customizable, movable windows for quick access to ship functions. Updated every 3 seconds.
*  Can be closed individually.
 
==== Stats Hotbar ====
[[File:shiphotbarsstats.png|thumb|left|Stats Hotbar]]
*  Displays Ship Name and current Hull/Sail/Gun HP.
*  Double-clicking another ship opens its Stats Hotbar.
 
==== Actions and Abilities Hotbar ====
[[File:shiphotbarsaction1a.png|thumb|left|Actions/Abilities Hotbar]]
*  Displays installed [[Ship Upgrades#Abilities|Abilities]]. Click large blue buttons to activate ready abilities (2 Lesser, 2 Regular, 2 Greater possible).
*  Ship Pointer button (top right) brings up targeting cursor to open another ship's main gump.
*  Bottom arrows cycle through various commands (Co-owner, Reload, Embark, etc.). Large blue button executes selected command.
 
==== Navigation Hotbar ====
[[File:shiphotbarsnavigation.png|thumb|left|Navigation Hotbar]]
*  Provides quick steering controls.
*  Shows ammo count per side.
*  Large blue buttons fire cannons (auto-selects side based on target).
*  Small arrows cycle through Cannon Targeting Modes (Hull, Sails, Guns, Crew, Accuracy). Firing sets the selected mode.
 
==== Crewmember Hotbar ====
[[File:shiphotbarscrew.png|thumb|left|Crewmember Hotbar]]
*  Displays hired [[Ship Crewmembers|Crewmembers]].
*  Buttons allow targeting crew for Magery/Healing skills.
*  Name/HP Bar Color Coding:
**  '''White:''' Below Deck (Not readied)
**  '''Blue:''' On Deck (Readied)
**  '''Orange:''' Boarding enemy ship
**  '''Grey''' (with Skull): Incapacitated/Recovering
*  Buttons toggle Send Below / Ready Crew.
*  Buttons initiate Boarding Attempt / Order Crew Stand Down / Order Crew Attack (target ship/creature or own ship for boarders).


=== Embarking and Disembarking ===
=== Embarking, Disembarking, and Movement ===
*  Use commands/buttons on the Ship Gump (Overview) or Actions Hotbar.
Using any ship command reveals the player. Embarking/Disembarking also reveals you. For '''30 seconds''' after embarking, disembarking, or docking, you cannot initiate harmful actions against Innocent (Blue) players on land (self-defense is allowed). Embarking cancels active targeting cursors and resets your melee swing timer.
Embarking/Disembarking reveals the player.
*  Prevents initiating harmful actions against Innocents (Blues) for '''30 seconds''' after embarking/disembarking/docking.
Embarking cancels active targeting cursors and resets melee swing timers.


== Docking and Storage ==
== Docking and Storage ==


=== Docking the Ship ===
=== Docking Procedures ===
[[File:shipdockingdockmaster.jpg|thumb|right|Docking via a Dockmaster.]]
[[File:shipdockingdockmaster.jpg|thumb|right|Dockmasters offer convenient docking and shipping services.]]
*  Sail near a landmass or dock.
To secure your ship, sail near land or a dock and use the '''Dock Ship''' command (Gump/Hotbar). [[Dockmaster]] NPCs at town docks also provide this service. If your ship was in combat within the last '''60 seconds''', it must be stationary for '''10 seconds''' before docking; otherwise, the requirement is '''5 seconds'''. Docking transfers any [[Naval Combat and Salvage#Looting Ship Upgrades and Crewmember Contracts (Pending Salvage)|Pending Salvage]] to the Captain's [[Naval Combat and Salvage#Ship Salvage System|Salvage System]].
*  Click '''Dock Ship''' button (Gump/Hotbar?).
*  Alternatively, use a [[Dockmaster]] NPC (found at town docks).
*  '''Combat Delay:''' Ships in combat within the last '''60 seconds''' must remain stationary for '''10 seconds''' before docking.


=== Shipping Crates ===
=== Shipping Crates ===
[[File:shippingcrate1.png|thumb|right|Shipping Crate button in Dockmaster menu.]]
Homeowners can use the '''Shipping Crate''' feature via a [[Dockmaster]] to instantly transfer their ship hold's contents to their house's Ban Location or Shipping Crate Tile for '''250 gold'''. The ship must meet docking requirements (5 or 10 seconds stationary). This is unavailable if you don't own a house or rent an Inn.
*  Quickly transfer all items from ship's hold to your house.
*  Available via the [[Dockmaster]] menu for '''250 gold''' (deducted from bank).
*  Requires owning a house. Items go to the '''Shipping Crate Tile''' or '''Ban Location'''.
*  Requires the ship to be stationary long enough to meet normal docking conditions (including combat delays).
*  Not available if you don't own a house or rent an Inn room.


<!-- Removed redundant {{ShipIndex}} template -->
{{Navbox Ships}}

Latest revision as of 04:21, 27 March 2025


This page details how to obtain, launch, and command ships in UO Outlands, including specifics on ship types, speed mechanics, and the control interfaces.

Return to the main Ships page.

Obtaining a Ship

Crafting and Stat Randomization

Ships begin as deeds crafted using the Carpentry skill. Each ship type demands specific resources and a minimum skill level. Upon crafting, a ship's base stats are randomized, varying from -10% to +10% of the standard value. A higher Carpentry skill reduces the chance of negative variations; achieving 120 Carpentry ensures stats only range from 0% to +10% of the base.

Crafting Recipes

The following recipes are used to craft ship deeds:

Carpentry
Item Ingredients Min. Skill

Small Ship Deed
2000 Boards
200 Iron Ingot
200 Cloth
85

Small Dragonship Deed
2000 Boards
200 Iron Ingots
200 Cloth
90

Medium Ship Deed
3000 Boards
300 Iron Ingots
300 Cloth
95

Medium Dragonship Deed
3000 Boards
300 Iron Ingots
300 Cloth
100

Large Ship Deed
1 Board Commodity
500 Iron Ingots
500 Cloth
105

Large Dragonship Deed
1 Board Commodity
500 Iron Ingots
500 Cloth
110

Carrack Deed
1 Mastercrafting Diagram
2 Board Commodities
1000 Iron Ingots
1000 Cloth
115

Galleon Deed
2 Mastercrafting Diagrams
3 Board Commodities
1500 Iron Ingots
1500 Cloth
120

Longship Deed
3 Mastercrafting Diagrams
4 Board Commodities
2000 Iron Ingots
2000 Cloth
120

Ship of the Line Deed
4 Mastercrafting Diagrams
5 Board Commodities
2500 Iron Ingots
2500 Cloth
120

Ship Types, Costs, and Speeds

The choice of ship impacts its cost and speed significantly. Note that Small Ships and Small Dragonships have no registration fee.

Ship Types, Registration Costs, and Base Speeds
Ship Type Registration Cost
(Doubloons)
Base Speed
(Tiles/sec)
Small Ship 0 6.25
Small Dragonship 0 6.25
Medium Ship 10,000 5.556
Medium Dragonship 10,000 5.556
Large Ship 50,000 5
Large Dragonship 50,000 5
Carrack 125,000 4.545
Galleon 250,000 4.167
Longship 500,000 3.846
Ship of the Line 750,000 3.517
The Stats Gump highlights speed exceeding the cap in Red with an asterisk (*).

Speed Mechanics

While ships have different base speeds, their movement is constrained by universal caps: 6.5 Tiles/sec maximum for forward movement, and 3.25 Tiles/sec for strafing or reversing. Certain ship abilities, like 'Beat to Quarters', can provide temporary speed boosts that allow exceeding these standard caps. The boost percentage applies to the existing cap (e.g., a 15% boost on a 6.5 t/s cap results in 7.475 t/s). The ship's "Stats" page visually indicates when a cap is exceeded by displaying the speed value in Red text with an asterisk (*).

Deploying Your Ship

Ship Deeds and Registration

A newly placed Small Ship awaits its captain.

Before a crafted Ship Deed can be launched, it must be registered. Double-click the deed to open the Ship Gump, navigate to the Overview page, and click "Register Ship". This deducts the required Doubloons fee from your bank (unless it's a Small Ship or Small Dragonship). Registration permanently links the deed to its stats and upgrades, allowing anyone holding the registered deed to launch it. You can inspect a deed's statistics and installed components via its Gump even before purchasing it from a vendor.

Placement Rules

Launching a registered deed is done by double-clicking it near a suitable water location. Certain restrictions apply: You cannot launch a ship if any vessel on your Account or IP address has been sunk within the last 5 minutes (or 10 minutes if a Contested Ocean Boss is active). Using Recall, Gate, or Hike prevents launching a ship deed for the next 3 minutes. This restriction also applies to launching from Dockmasters, unless the Dockmaster is located at a house owned by the same account/IP. Using these travel methods also temporarily Blesses any Ship Deeds in your backpack for 30 seconds, protecting them from loss upon death.

Controlling Your Ship

Commanding a ship relies on the comprehensive Ship Gump and the customizable Ship Hotbars. Core ship operations like steering, firing cannons, activating abilities, managing crew readiness, initiating boarding or ramming, and docking are exclusive actions of the Ship's Captain. Other players act as passengers or co-owners (who can access the hold). Captains (and their followers) display as Orange to other players.

The Ship Gump Interface

The main Overview Tab of the Ship Gump.

The Ship Gump provides tabbed access to all ship management features. Double-click the Ship Deed or the placed ship's Tillerman NPC to open it.

Overview Tab

This main tab provides buttons for essential actions: opening Ship Hotbars, embark/disembark commands, setting cannon targeting modes, reloading cannons, launching (from deed), managing crew (Ready/Below, Attack/Stop, Boarding), initiating repairs, and yielding salvage. It also includes:

  • Throw Overboard: Immediately kills the player using the command, who reappears as a ghost at their last visited town moongate.
  • Clear the Deck: Removes all movable items from the ship's deck into the ship's trash barrel.

Other Gump Tabs

  • Crew Tab: Manage NPC Crew contracts, view info, location, and loyalty.
  • Players Tab: Control co-owner access based on Guild/Party/Alliance or specific player names. Toggle auto-join for boarding parties.
  • Upgrades Tab: Install Upgrades into designated slots (Themes, Paint, Cannons, Outfitting, Specialty, Abilities, Crew Supplies). A Remove Button allows removal of installed upgrades.
  • Stats Tab: (2 Pages) Displays a detailed breakdown of all ship statistics, reflecting base values, crafting rolls, and installed upgrades.
    Ship Stats Gump - Page 1
  • Roles Tab: Primarily legacy functions related to the removed Fighting Party system. May show friendly players.

Ship Hotbars

Overview of customizable Ship Hotbars.

Activated from the Overview Gump, Ship Hotbars offer a modular interface for quick access to controls. These draggable windows update frequently and can be closed individually. They provide convenient access to stats display, ability activation, navigation, cannon firing/targeting, and crew management commands described in the Gump section.

Embarking, Disembarking, and Movement

Using any ship command reveals the player. Embarking/Disembarking also reveals you. For 30 seconds after embarking, disembarking, or docking, you cannot initiate harmful actions against Innocent (Blue) players on land (self-defense is allowed). Embarking cancels active targeting cursors and resets your melee swing timer.

Docking and Storage

Docking Procedures

Dockmasters offer convenient docking and shipping services.

To secure your ship, sail near land or a dock and use the Dock Ship command (Gump/Hotbar). Dockmaster NPCs at town docks also provide this service. If your ship was in combat within the last 60 seconds, it must be stationary for 10 seconds before docking; otherwise, the requirement is 5 seconds. Docking transfers any Pending Salvage to the Captain's Salvage System.

Shipping Crates

Homeowners can use the Shipping Crate feature via a Dockmaster to instantly transfer their ship hold's contents to their house's Ban Location or Shipping Crate Tile for 250 gold. The ship must meet docking requirements (5 or 10 seconds stationary). This is unavailable if you don't own a house or rent an Inn.

Navigation

Overview of ship mechanics, lawless zones, key concepts, Doubloons, and links to detailed ship topics.
Details on crafting, registering, placing, controlling ships via Gump/Hotbars, ship types, speeds, docking, and shipping crates.
Information on recruiting, managing, professions, stats, and the Loyalty system for NPC crewmembers.
Covers acquiring and applying Themes, Paints, Cannon Hues, Abilities, Outfittings, Specialty Items, and Crew Supplies via Pending Salvage.
Explains combat rules, ship repair, boarding, ramming, sinking consequences, Doubloon distribution, and the ship/item recovery Salvage system.
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