Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Acquiring and Controlling Ships

From Fiend's Outlands Wiki
Revision as of 16:03, 26 March 2025 by Fiend (talk | contribs)


Ship Crewmembers are indispensable allies on the high seas, providing vital ship-wide bonuses, combat support, and progression through a Loyalty system. This page covers their acquisition, roles, and development. Return to the main Ships page.

Acquiring Crewmembers

You can bolster your ship's roster by obtaining Crewmember Contracts through several methods. They can be hired directly from NPCs found in Taverns, Inns, and Docks using Doubloons (costs vary by rank, see below). Some may even be persuaded to join your cause through skillful use of the Begging skill; notably, 120 Begging provides a small chance (2% Heroic, 1% Legendary) to recruit high-rank crew found in towns. Lastly, Crewmember Contracts are often found as loot during various seafaring activities, though these looted contracts always start at Loyalty Level 0 and arrive as Pending Salvage.

Managing Your Crew

Crewmembers exist as contract items until assigned to a ship. Adding or removing crew is done via the Crew Gump Tab while the ship is either a deed in your possession or docked with a Dockmaster. Removing a crewmember requires the Ship Deed to be in your backpack.

Crewmember Professions and Bonuses

Each crewmember belongs to a specific Profession which dictates the types of passive, ship-wide bonuses they can provide. These bonuses might enhance cannon damage, speed up repairs, improve movement speed, increase boarding success, or offer other valuable perks. Crewmembers can potentially possess multiple instances of the same bonus type, further specializing their contribution. The effectiveness of these bonuses increases as the crewmember gains Loyalty.


Ship Crewmember Professions
Potential Bonuses Potential Bonuses Potential Bonuses Potential Bonuses
Profession Ship Bonuses Stats +% per
level
Profession Ship Bonuses Stats +% per
level
Profession Ship Bonuses Stats +% per
level
Profession Ship Bonuses Stats +% per
level

Carpenter
Repair Cooldown
Hull Repair
Hull Max Hits
2
2
1
0.1
0.1
0.05

Hedge Mage
Wake Scalar
Crew Hit Points
Greater Ability Cooldown
1.5
2
2
0.075
0.1
0.1

Navigator
Movement Speed
Sails Max Hits
Sails Repair
0.5
2
?
0.10
0.1
?

Powder Monkey
Cannon Reload Time
Cannon Damage
Regular Ability Cooldown
3
0.5
2
0.15
0.025
0.1

Cook
Crew Hit Points
Crew Wrestling
Crew Damage
Crew Healing
2
0.75
0.5
3
0.1
0.015
0.025
0.15

Marine
Crew Boarding Success
Crew Wrestling
Crew Damage
4
0.75
0.5
0.2
0.015
0.025

Orc Reaver
Crew Damage
Crew Wrestling
Crew Boarding Success
0.5
0.75
4
0.025
0.015
0.2

Raider
Crew Wrestling
Crew Boarding Success
Crew Damage
0.75
4
0.5
0.015
0.2
0.025

Engineer
Lesser Ability Cooldown
Regular Ability Cooldown
Greater Ability Cooldown
Cannon Reload Time
Cannon Damage
Repair Cooldown
2
2
2
3
0.5
2
0.1
0.1
0.1
0.15
0.025
0.1

Marksman
Cannon Accuracy
Cannon Damage
Crew Wrestling
0.5
0.5
0.75
0.05
0.025
0.015

Paviseman
Crew Hit Points
Cannon Accuracy
Doubloons Earned
2
0.5
0.5
0.1
0.05
0.025

Sailor
Movement Speed
Sails Max Hits
Sails Repair
Cannon Accuracy
0.5
2
?
0.5
?
0.1
?
0.05

Fisherman
Fishing Effective Skill
Doubloons Earned
Sails Max Hits
Sails Repair
0.2
0.5
2
4
0.01
0.025
0.1
0.2

Medic
Crew Healing
Crew Hit Points
3
2
0.15
0.1

Pilgrim
Wake Scalar
Fishing Effective Skill
Movement Speed
1.5
0.2
0.5
0.075
?
0.025

Sea Dog
Doubloons Earned
Movement Speed
Crew Wrestling
Sails Max Hits
0.5
0.5
0.75
2
0.025
0.025
0.015
0.1

Gunner
Cannon Damage
Cannon Accuracy
Cannon Reload Time
Guns Max Hits
Guns Repair
0.5
0.5
3
2
4
0.025
0.05
0.15
0.1
0.2

Merchant
Doubloons Earned
Tidings
Movement Speed
0.5
0.5
0.5
0.025
0.025
0.025

Pirate
Crew Boarding Success
Doubloons Earned
Cannon Damage
Crew Damage Bonus
4
0.5
0.5
0.5
0.2
0.025
0.025
0.025

Spy
Wake Scalar
Tidings
Lesser Ability Cooldown
1.5
0.5
2
0.075
0.025
0.1

Example Structure:

Pirate

Pirates are versatile combatants often providing bonuses to Cannon Damage and Boarding Chance.

Carpenter

Essential for upkeep, Carpenters typically enhance Repair Speed (reducing cooldown) and the Amount Repaired per cycle for Hull, Sails, or Guns.

Continue for all professions...

Crewmember Cost

The initial Doubloon cost for hiring crew depends on their starting Rank:

Base Rank Icon Cost
(Doubloons)
Novice 600
Adept 700
Veteran 800
Expert 900
Master 1000
Heroic 10000
Legendary 25000

Crewmember Stats

The Crewmember Info Gump displays stats, Loyalty, and XP progress.

A crewmember's potential is determined by their Rank, represented by statistical "pips" randomly allocated across their profession's possible bonuses when the contract is generated. These base stats, along with personal combat attributes like Hit Points, Dexterity, Damage, Wrestling, Armor, and Magic Resist, improve as the crewmember levels up through the Loyalty system.

The former "Breach" stat has been replaced by Bravery, which no longer provides an Armor Ignoring effect. Instead, Bravery grants a direct Damage Bonus when crewmembers fight enemies on the same ship (like repelling boarders) or engage powerful Ocean Bosses and their minions.

Ship Crewmember Loyalty

Loyalty reflects a crewmember's experience and effectiveness, ranging from Level 0 to 10. Higher loyalty significantly boosts their provided ship bonuses and personal stats.

Gaining Loyalty Experience

Crewmembers gain Loyalty Experience (XP) passively whenever the captain's ship earns Doubloons from sinking NPC ships or killing their crew. Completing activities like Special Fishing Nets, Fishing Spots, and SOS/MIB quests also contribute XP. Progress is tracked via a bar and specific values in the Crewmember Info gump (accessible via the Crew Gump Tab). The rate of XP gain was increased by 50% in a previous patch (Nov 8, 2021).

Upgrading Loyalty Level

Pirate Booty is consumed to upgrade Loyalty Level.

Once a crewmember's XP bar is full, they are eligible for a Loyalty Level upgrade. This process must be performed via the Crewmember Info page while on land or docked (not at sea). Upgrading requires spending Pirate Booty, a special resource found during seafaring activities, with the cost increasing for each subsequent level. The current Loyalty Level is visually represented by the number of Rum Bottles displayed in their info gump.

Effects of Loyalty Upgrades

Each level gained provides significant enhancements: the crewmember's passive Ship Bonuses increase by a scalar +5%, and they receive random boosts to their personal combat stats: Hit Points (+25 to +50), Dexterity (+0 to +2), Damage Bonus (+0 to +2), Wrestling (+0 to +2), Armor Rating (+0 to +2), and Magic Resist (+0 to +3). Reaching the pinnacle at Max Loyalty Level 10 grants a further +50% multiplier to the crewmember's base Ship Bonuses, making high-loyalty crew incredibly valuable.

Crewmembers in Combat

In battle, crewmembers act autonomously, engaging the nearest enemy. While they cannot be directly controlled, the captain can issue orders like "Ready Crew" (bring them on deck), "Send Below", "Attack" (targeting an enemy vessel or their own ship to fight boarders), and "Stand Down" via the Crewmember Hotbar. The Begging skill's "Motivation" ability can boost crew damage temporarily. Remember that NPC Crew deal +50% increased damage in ship combat compared to players or pets. Their roles during Boarding actions, including incapacitation and recovery, are detailed on the Naval Combat page.