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Loot

From Fiend's Outlands Wiki
Revision as of 01:37, 3 March 2025 by Fiend (talk | contribs)

Loot items in the game are categorized into regular loot, special loot, and rare loot. Various bonuses can independently affect these loot categories, including:

  • Region Bonus – Increases Gold and Special Loot.
  • Guild Favor – Increases Gold, Special Loot, and Rare Loot.
  • Mastery Chain – Enhances Gold, Special Loot, and Rare Loot.
  • Fortune Aspect – Provides bonuses to Gold, Special Loot, and Rare Loot.
  • Event Bonus – Temporary boosts that can influence loot rewards.
Regular Loot Special Loot Rare Loot

Gold
Research Materials
Research Materials

Mastercrafting Diagram

Doubloons

Skill Mastery Scroll

Skill Mastery Orb

Treasure Map

Aspect Core

Collectable Card

Resource Map

Plant Seed

Dungeon Lantern

Magical Items

Aspect Phylactery/Distillation

Rare Cloth

Gems

Arcane Rune

Rare Footwear

Reagents

Spell Scrolls


Arcane Scroll

Dyeable Carpet Tile

Arrows & Bolts
Bandages
Potions

Plant Chemical

Carpet Dye

Spell Hue Deed

Accessory Dye
Backpack Dye
Facial Hair Dye
Furniture Dye
Hair Dye
Headwear Dye
Mastery Chain Dye
Runebook Dye

Bonuses to Loot

Several mechanics influence loot distribution across different activities. The table below outlines how these bonuses apply:

Loot Bonuses Criteria
Creatures Mastery Chain Links
Fortune Aspect
Region Bonuses
Guild Favors
Affected by all players who attacked the creature
NPC Ship Holds Mastery Chain Links
Fortune Aspect
Region Bonuses
Guild Favors
Affected by the player who is the Captain of the player ship attacking the NPC ship.
(Multiple player ship captains can increase loot similarly to how multiple players can increase Creature Loot)
Salvage Crates Mastery Chain Links
Fortune Aspect
Region Bonuses
Guild Favors
Affected by the player who fished up the creature that dropped the Salvage Crate
Treasure Chests
Dungeon Chests
Mastery Chain Links
Fortune Aspect
Harvest Aspect
Region Bonuses
Guild Favors
Affected by the player who completes the lockpicking of the chest

Progressive Loot

Creatures on the Test Shard are NOT affected by Progressive Loot Bonuses.

Dungeon and Wilderness creatures now accumulate a Progressive Loot bonus of +5% per hour for each hour they remain alive, up to a maximum of +250%. This bonus increases the amount of gold dropped and adjusts the percentage chance for encountering Special and Rare Loot. These bonuses stack with all other available loot enhancements.

Ocean creatures and New Player Dungeon creatures are exempt from Progressive Loot bonuses.

For example, a creature that normally drops 100 gold and has been alive for 10 hours will now drop 150 gold due to the accumulated Progressive Loot bonus.