Summary
The Lockpicking skill allows players to:
- Use NPC-bought or crafted Lockpicks to unlock locked chests and containers.
- Open treasure map chests found with Treasure Maps.
- Work in conjunction with Detecting Hidden and Trap Tools for unlocking Dungeon Chests and Paragon Chests.
- Benefit from the weekly Region Bonuses on dungeon and treasure chests.
Dungeon and Treasure Map Chests
- Dungeon and Treasure Map chests have a Lock Difficulty ranging from level 1 to 8, with a Lock Progress value from 0-100%.
- Players make Lockpicking attempts using Lockpicks, with successful attempts increasing the Lockpicking Progress.
- If a chest has less than 100% Remove Trap progress, players have a chance to trigger a trap while making Lockpicking attempts, which cancels their attempt.
- As the Remove Trap progress increases, the chance of triggering a trap decreases.
- Players can double-click chests to open a Lockpicking window:
- Displays Lockpicking/Remove Trap success chances and progress values.
- Allows selection of different tool materials to see success chance changes and make attempts.
- Players can alternatively double-click Lockpicks and target the chest.
- Single-clicking a chest will display its Lockpicking/Remove Trap progress (if any has been made).
- When a Dungeon Chest reaches 100% Lockpicking progress, a timer starts after which the chest will reset (higher difficulty chests have longer reset times).
- Using exceptional and colored material Lockpicks increases:
- Effective Lockpicking Skill
- Progress gained per successful skill check
- Chance to successfully Lockpick:
((Effective Skill - Chest Minimum Skill) * 2.5%)
Continuous Lockpicking
Players can enable:
- Continuous Lockpicking: Automatically makes Lockpicking attempts until the chest is unlocked.
- Continuous Remove Trap: Automatically attempts to remove traps until successful or a trap detonates.
- If a player's Lockpick or Trap Tool breaks, a new tool of the same resource type will be used automatically.
- If no tool of the previous type is available, the automatic process stops.
Tool Bonuses
Using exceptional and colored material Lockpicks provides bonuses to skill and progress:
| Material | Effective Skill | Progress Bonus |
|---|---|---|
Exceptional |
+5 | +12.50% |
Iron |
||
Dull Copper |
+1 | +2.5% |
Shadow Iron |
+2 | +5% |
Copper |
+3 | +7.5% |
Bronze |
+4 | +10% |
Gold |
+5 | +12.5% |
Agapite |
+6 | +15% |
Verite |
+7 | +17.5% |
Valorite |
+8 | +20% |
Avarite |
+9 | +22.5% |
Chest Difficulty
Dungeon/Treasure Map Chests
| Chest | Difficulty Level | Minimum Skill | Progress Amount |
|---|---|---|---|
| Worthless | 1 | 0 | ((40% to 80%) * (1 + Tool Bonus))
|
| Very Easy | 2 | 25 | ((36% to 72%) * (1 + Tool Bonus))
|
| Easy | 3 | 50 | ((32% to 64%) * (1 + Tool Bonus))
|
| Average | 4 | 75 | ((28% to 56%) * (1 + Tool Bonus))
|
| Difficult | 5 | 95 | ((24% to 48%) * (1 + Tool Bonus))
|
| Very Difficult | 6 | 105 | ((20% to 40%) * (1 + Tool Bonus))
|
| Extremely Difficult | 7 | 115 | ((16% to 32%) * (1 + Tool Bonus))
|
| Nearly Impossible | 8 | 125 | ((12% to 24%) * (1 + Tool Bonus))
|
Paragon Chests
| Paragon Chest | Minimum Skill | Progress Chance |
|---|---|---|
| Lesser | ~75 | ??? |
| Greater | ~95 | ??? |
Harvest Aspect
The Harvest Aspect provides bonuses to Lockpicking.
Training
| Skill | Activity |
|---|---|
| 0-50 | Train from NPC |
| 50-80 | Use a Locksmith Training Box and repeatedly pick locks in the New Player Dungeon. |
| 80-120 | Continue using a Locksmith Training Box and practicing lockpicking. |