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Skills

From Fiend's Outlands Wiki
Revision as of 15:18, 10 February 2025 by Fiend (talk | contribs) (→‎Skill Mastery)
The Skills menu

Skills are a player's attributes that can be advanced throughout the game. Skills are trained by repeating actions that give a chance to increase skill level. Skills range from swinging a sword, to chopping trees and to casting magic. Some skills are "interlaced", meaning that they can be used together. For example, when attacking with a sword, a player will level up Swordsmanship as well as Tactics.

There are 51 different skills in Outlands.

All skills start out at 0.0 and can be levelled to a cap of 100.0. This cap can be increased for some skills using a Skill Mastery Scroll to a cap of 120.0.

The base total skill cap is 700 and can be increased to 720 using Skill Mastery.

Trainable Skills from NPCs

To train a skill from an NPC:

  1. Single-click the NPC and select the skill from the context menu.
  2. Drop gold or Training Credits onto the NPC.

The following skills can be trained by NPCs:

By Skill

Alchemy Alchemist, Herbalist
Anatomy Butcher, Healer,
Animal Lore Stablemaster
Animal Taming Stablemaster
Arcane Mage
Archery Bowyer, Ranger
Arms Lore Armorer, Blacksmith, Weaponsmith
Begging Beggar
Blacksmithy Armorer, Blacksmith, Weaponsmith
Camping Beggar, Farmer, Ranger
Carpentry Bowyer, Carpenter, Lumberjack
Cartography Dockmaster, Mapmaker
Chivalry Paladin
Cooking Baker, Butcher, Farmer
Detecting Hidden Beggar, Ranger, Thief
Discordance Bard
Evaluating Int Mage
Fencing Weaponsmith
Fishing Dockmaster, Fisher, Shipwright
Focus Armorer, Mage, Necromancer, Paladin, Weaponsmith
Forensic Eval Butcher, Healer, Tanner
Healing Healer
Herding Stablemaster
Hiding Ranger, Thief
Inscription Scribe
Item ID Banker, Beggar, Provisioner, Jeweler
Lockpicking Thief, Tinker
Lumberjacking Bowyer, Carpenter, Lumberjack
Mace Fighting Weaponsmith
Magery Mage, Scribe
Meditation Mage
Mining Miner
Musicianship Bard
Necromancy Necromancer
Parrying Armorer, Weaponsmith
Peacemaking Bard
Poisoning Alchemist, Herbalist, Thief
Provocation Bard
Resisting Spells Mage
Snooping Thief
Spirit Speaking Healer, Mage, Scribe
Stealing Thief
Stealth Ranger, Thief
Swordsmanship Lumberjack, Weaponsmith
Tactics Weaponsmith
Tailoring Armorer, Cobbler, Tailor
Taste ID Alchemist, Baker, Cook
Tinkering Tinker
Tracking Dockmaster, Ranger
Veterinary Stablemaster
Wrestling Blacksmith, Healer, Mage

By NPC

Alchemist Alchemy, Poisoning, Taste ID
Armorer Arms Lore, Blacksmithy, Focus, Tailoring, Parrying
Baker Cooking, Taste ID
Banker Item ID
Bard Discordance, Musicianship, Peacemaking, Provocation
Beggar Begging, Camping, Detecting Hidden, Item ID
Blacksmith Arms Lore, Blacksmithy, Wrestling
Bowyer Archery, Carpentry, Lumberjacking
Butcher Anatomy, Cooking, Forensic Eval, Taste ID
Carpenter Carpentry, Lumberjacking
Cobbler Tailoring, Lumberjacking
Cook Cooking, Taste ID
Dockmaster Cartography, Fishing, Tracking
Farmer Camping, Cooking, Lumberjacking
Fisher Fishing
Herbalist Alchemy, Poisoning, Taste ID
Jeweler Item ID
Lumberjack Camping, Lumberjacking, Swordsmanship
Mage Arcane, Focus, Eval Int, Magery, Meditation, Resisting Spells, Spirit Speaking, Wrestling
Mapmaker Cartography
Miner Camping, Mining
Necromancer Necromancy, Focus
Paladin Chivalry, Focus
Provisioner Camping, Item ID
Ranger Archery, Camping, Detecting Hidden, Hiding, Stealth, Tracking
Scribe Inscription, Magery, Spirit Speaking
Shipwright Carpentry, Fishing
Stablemaster Animal Lore, Animal Taming, Herding, Veterinary
Tailor Tailoring
Tanner Forensic Eval, Tailoring
Thief Detecting Hidden, Hiding, Lockpicking, Poisoning, Snooping, Stealing, Stealth
Tinker Lockpicking, Tinkering
Weaponsmith Arms Lore, Blacksmithy, Fencing, Focus, Macing, Parrying, Swordsmanship, Tactics

Skill Mastery

Skill Mastery allows players to:

  • Increase their total Skill Cap.
  • Raise the Skill Cap for individual skills.

Stats

There are three primary stats: Strength, Dexterity, and Intelligence.

  • Players have a maximum total of 225 stat points.
  • As you approach the cap, use the arrow controls to adjust stats by increasing one while reducing another.

Stat Effects

  • Strength: Determines Hit Points.
  • Intelligence: Determines Mana for spellcasting.
  • Dexterity: Affects Stamina, bandage healing speed (capped at 100 Dexterity), and swing speed (capped at 100 Stamina).

Stat Regeneration

  • Health: Regenerates 1 HP every 4 seconds.
  • Stamina: Regenerates 1 point every 2 seconds.
  • Mana: Regenerates 1 point every 2 seconds.

Buff Bar

For information on buffs, see Buff Bar.